feat: WASM modules based simulation in Companion (#6435)
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@@ -730,13 +730,6 @@ void AudioQueue::playTone(uint16_t freq, uint16_t len, uint16_t pause, uint8_t f
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void AudioQueue::playFile(const char * filename, uint8_t flags, uint8_t id, int8_t fragmentVolume)
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{
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#if defined(SIMU)
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TRACE("playFile(\"%s\", flags=%x, id=%d fragmentVolume=%d ee_general=%d)", filename, flags, id, fragmentVolume, g_eeGeneral.wavVolume);
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if (strlen(filename) > AUDIO_FILENAME_MAXLEN) {
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TRACE("file name too long! maximum length is %d characters", AUDIO_FILENAME_MAXLEN);
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}
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#endif
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if (!sdMounted())
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return;
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