hello.wav was not played anymore
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@@ -539,8 +539,6 @@ void * audioThread(void *)
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}
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SDL_PauseAudio(0);
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referenceSystemAudioFiles();
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while (simuAudio.threadRunning) {
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audioQueue.wakeup();
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sleep(1);
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@@ -1220,8 +1218,6 @@ void sdInit(void)
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// call sdGetFreeSectors() now because f_getfree() takes a long time first time it's called
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sdGetFreeSectors();
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referenceSystemAudioFiles();
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#if defined(LOG_TELEMETRY)
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f_open(&g_telemetryFile, LOGS_PATH "/telemetry.log", FA_OPEN_ALWAYS | FA_WRITE);
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if (f_size(&g_telemetryFile) > 0) {
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