Fixes #2404: model name played when model is loaded (if file "SOUNDS/<language>/<model_name>/name.wav" exists)
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@@ -382,6 +382,7 @@ void eeLoadModel(uint8_t id)
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LOAD_MODEL_BITMAP();
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SEND_FAILSAFE_1S();
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PLAY_MODEL_NAME();
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}
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}
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