feat(radio): refactor of switch handling to better support customisable switches (#6095)
Co-authored-by: philmoz <phil.a.mitchell@gmail.com> Co-authored-by: 3djc <3djc@gh.com> Co-authored-by: elecpower <elecpower@users.noreply.github.com>
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co-authored by
philmoz
3djc
elecpower
parent
28833f42e6
commit
0c8c39b134
+17
-1
@@ -293,6 +293,22 @@ void setDefaultOwnerId()
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}
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#endif
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void generalDefaultSwitches()
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{
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for (uint8_t sw = 0; sw < switchGetMaxSwitches(); sw += 1) {
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g_eeGeneral.switchConfig[sw].type = switchGetDefaultConfig(sw);
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g_eeGeneral.switchConfig[sw].name[0] = 0;
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#if defined(FUNCTION_SWITCHES)
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if (switchIsCustomSwitch(sw))
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g_eeGeneral.switchConfig[sw].start = FS_START_PREVIOUS;
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#if defined(FUNCTION_SWITCHES_RGB_LEDS)
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g_eeGeneral.switchConfig[sw].onColor.setColor(0xFFFFFF);
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g_eeGeneral.switchConfig[sw].offColor.setColor(0);
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#endif
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#endif
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}
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}
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void generalDefault()
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{
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memclear(&g_eeGeneral, sizeof(g_eeGeneral));
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@@ -318,7 +334,7 @@ void generalDefault()
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adcCalibDefaults();
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g_eeGeneral.potsConfig = adcGetDefaultPotsConfig();
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g_eeGeneral.switchConfig = switchGetDefaultConfig();
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generalDefaultSwitches();
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#if defined(STICK_DEAD_ZONE)
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g_eeGeneral.stickDeadZone = DEFAULT_STICK_DEADZONE;
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