make sure splash start and end markers have correct position
Compiler can change position of start/end splash markers or even optimize-out them completely, because they are not used in the fw. Make them part of the splash data block, so their possition is always correct. util/xbm2lbm was changed together with other c "images" to make it consitent.
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@@ -20,7 +20,10 @@
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*/
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#include "menus.h"
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const pm_uchar sticks[] PROGMEM = {
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#include "sticks.lbm"
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};
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enum EnumTabDiag {
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e_Setup,
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