make sure splash start and end markers have correct position
Compiler can change position of start/end splash markers or even optimize-out them completely, because they are not used in the fw. Make them part of the splash data block, so their possition is always correct. util/xbm2lbm was changed together with other c "images" to make it consitent.
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@@ -20,8 +20,14 @@
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*/
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#include "lcd.h"
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const pm_uchar font[] PROGMEM = {
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#include "font.lbm"
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};
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const pm_uchar font_dblsize[] PROGMEM = {
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#include "font_dblsize.lbm"
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};
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#define font_5x8_x20_x7f (font+2)
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#define font_10x16_x20_x7f (font_dblsize+2)
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