make sure splash start and end markers have correct position

Compiler can change position of start/end splash markers or even optimize-out
them completely, because they are not used in the fw. 
Make them part of the splash data block, so their possition is always correct.
util/xbm2lbm was changed together with other c "images" to make it consitent.
This commit is contained in:
mihlit@mihlit.cz
2012-02-02 22:48:15 +00:00
parent 7f00d8c3dc
commit 14676ab361
8 changed files with 12 additions and 12 deletions
+3 -2
View File
@@ -22,9 +22,10 @@
#include "open9x.h"
#ifdef SPLASH
const pm_uchar spsMarker[] PROGMEM = { "SPS" };
const pm_uchar splashdata[] PROGMEM = { 'S','P','S',0,
#include "s9xsplash.lbm"
const pm_uchar speMarker[] PROGMEM = { "SPE" };
'S','P','E',0};
const pm_uchar * s9xsplash = splashdata+4;
#endif
#include "menus.h"