3djc/horus chan mon fix mixers limits (#3626)
* Review Channel monitor to handle mixers outside -100/100 Percentage values are now displayed on bar, for both mix and out * Cosmetics (uncrustify) * Channels monitor bars color and background now theme driven * Add TEXT_STATUSBAR_COLOR (was ToDo) Rename for consistency * Replace text by graphic caption * Cosmetics * Remove unwanted vertical line on chanVal * Tidy up code a little * Tidy up * Change green bar to grey Introduce a space between outputs and mixers bar * Partial cosmetics * Fix bad copy/paste
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@@ -41,6 +41,7 @@ class DefaultTheme: public Theme
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lcdColorTable[TEXT_BGCOLOR_INDEX] = WHITE;
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lcdColorTable[TEXT_INVERTED_COLOR_INDEX] = WHITE;
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lcdColorTable[TEXT_INVERTED_BGCOLOR_INDEX] = RED;
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lcdColorTable[TEXT_STATUSBAR_COLOR_INDEX] = WHITE;
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lcdColorTable[LINE_COLOR_INDEX] = GREY;
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lcdColorTable[SCROLLBOX_COLOR_INDEX] = RED;
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lcdColorTable[MENU_TITLE_BGCOLOR_INDEX] = DARKGREY;
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@@ -62,6 +63,9 @@ class DefaultTheme: public Theme
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lcdColorTable[HEADER_ICON_BGCOLOR_INDEX] = RED;
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lcdColorTable[HEADER_CURRENT_BGCOLOR_INDEX] = RED;
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lcdColorTable[OVERLAY_COLOR_INDEX] = BLACK;
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lcdColorTable[BARGRAPH1_COLOR_INDEX] = RED;
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lcdColorTable[BARGRAPH2_COLOR_INDEX] = RGB(167, 167, 167);
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lcdColorTable[BARGRAPH_BGCOLOR_INDEX] = RGB(222, 222, 222);
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}
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void loadMenuIcon(uint8_t index, const char * filename, uint32_t color=MENU_TITLE_COLOR) const
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