I change again my mind for telemetry: now Range and Offset. Audio sounds now have a name. Haptic sounds skipped when HAPTIC=NO
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@@ -70,9 +70,11 @@ enum AUDIO_SOUNDS {
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AU_FRSKY_ALARMC,
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AU_FRSKY_RATATA,
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AU_FRSKY_TICK,
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#ifdef HAPTIC
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AU_FRSKY_HAPTIC1,
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AU_FRSKY_HAPTIC2,
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AU_FRSKY_HAPTIC3,
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#endif
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AU_FRSKY_LAST,
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};
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