feat: Add 'repeat' option to 'Lua Script' special function (#3338)

* Add support for the '1x' repeat option for 'Play Script' special functions.

* Add Companion and B&W radio support.

* Fix B&W radio logic and layout.

* Add translation hooks.
This commit is contained in:
philmoz
2023-04-10 11:00:50 +10:00
committed by GitHub
parent 6138f29da6
commit 227780d784
11 changed files with 123 additions and 52 deletions
@@ -416,18 +416,24 @@ void menuSpecialFunctions(event_t event, CustomFunctionData * functions, CustomF
if (active) CFN_ACTIVE(cfn) = checkIncDec(event, CFN_ACTIVE(cfn), 0, 1, eeFlags);
}
else if (HAS_REPEAT_PARAM(func)) {
if (CFN_PLAY_REPEAT(cfn) == 0) {
lcdDrawText(MODEL_SPECIAL_FUNC_4TH_COLUMN+2, y, "1x", attr);
}
else if (CFN_PLAY_REPEAT(cfn) == CFN_PLAY_REPEAT_NOSTART) {
lcdDrawChar(MODEL_SPECIAL_FUNC_4TH_COLUMN-1, y, '!', attr);
lcdDrawText(MODEL_SPECIAL_FUNC_4TH_COLUMN+2, y, "1x", attr);
if (func == FUNC_PLAY_SCRIPT) {
lcdDrawText(MODEL_SPECIAL_FUNC_4TH_COLUMN+2, y, (CFN_PLAY_REPEAT(cfn) == 0) ? "On" : "1x", attr);
if (active) CFN_PLAY_REPEAT(cfn) = checkIncDec(event, CFN_PLAY_REPEAT(cfn), 0, 1, eeFlags);
}
else {
lcdDrawNumber(MODEL_SPECIAL_FUNC_4TH_COLUMN+2+FW, y, CFN_PLAY_REPEAT(cfn)*CFN_PLAY_REPEAT_MUL, attr|RIGHT);
lcdDrawChar(MODEL_SPECIAL_FUNC_4TH_COLUMN+2+FW, y, 's', attr);
if (CFN_PLAY_REPEAT(cfn) == 0) {
lcdDrawText(MODEL_SPECIAL_FUNC_4TH_COLUMN+2, y, "1x", attr);
}
else if (CFN_PLAY_REPEAT(cfn) == CFN_PLAY_REPEAT_NOSTART) {
lcdDrawChar(MODEL_SPECIAL_FUNC_4TH_COLUMN-1, y, '!', attr);
lcdDrawText(MODEL_SPECIAL_FUNC_4TH_COLUMN+2, y, "1x", attr);
}
else {
lcdDrawNumber(MODEL_SPECIAL_FUNC_4TH_COLUMN+2+FW, y, CFN_PLAY_REPEAT(cfn)*CFN_PLAY_REPEAT_MUL, attr|RIGHT);
lcdDrawChar(MODEL_SPECIAL_FUNC_4TH_COLUMN+2+FW, y, 's', attr);
}
if (active) CFN_PLAY_REPEAT(cfn) = checkIncDec(event, CFN_PLAY_REPEAT(cfn)==CFN_PLAY_REPEAT_NOSTART?-1:CFN_PLAY_REPEAT(cfn), -1, 60/CFN_PLAY_REPEAT_MUL, eeFlags);
}
if (active) CFN_PLAY_REPEAT(cfn) = checkIncDec(event, CFN_PLAY_REPEAT(cfn)==CFN_PLAY_REPEAT_NOSTART?-1:CFN_PLAY_REPEAT(cfn), -1, 60/CFN_PLAY_REPEAT_MUL, eeFlags);
}
else if (attr) {
REPEAT_LAST_CURSOR_MOVE();