From 3f036e38b5f222a93d70edddfc2941dd676ea99c Mon Sep 17 00:00:00 2001 From: "romolo.manfredini@gmail.com" Date: Wed, 28 Aug 2013 19:46:14 +0000 Subject: [PATCH] Phase sound files should be located in the model dir in selected language subdir --- src/audio_arm.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/audio_arm.cpp b/src/audio_arm.cpp index 67cd830e7..d7158209d 100644 --- a/src/audio_arm.cpp +++ b/src/audio_arm.cpp @@ -159,7 +159,8 @@ void refreshModelAudioFiles() #endif char filename[AUDIO_FILENAME_MAXLEN+1] = SOUNDS_PATH "/"; - + strncpy(filename+SOUNDS_PATH_LNG_OFS, currentLanguagePack->id, 2); + if (sdMounted()) { char *buf = strcat_modelname(&filename[sizeof(SOUNDS_PATH)], g_eeGeneral.currModel); *buf++ = '/';