Work on timers and the trace function.
The timer2 should be full featured now. Markers around the splash.
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+2
-4
@@ -114,7 +114,7 @@ PACK(typedef struct t_LimitData {
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int8_t min;
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int8_t max;
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bool revert;
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int16_t offset;
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int16_t offset;
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}) LimitData;
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#define MIX_P1 5
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@@ -240,9 +240,7 @@ PACK(typedef struct t_PhaseData {
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PACK(typedef struct t_TimerData {
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int8_t mode; // timer trigger source -> off, abs, stk, stk%, sw/!sw, !m_sw/!m_sw
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uint16_t val:14;
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uint16_t persistent:1;
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uint16_t dir:1; // 0=>Count Down, 1=>Count Up
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uint16_t val;
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}) TimerData;
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PACK(typedef struct t_ModelData {
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