refactor(simu): use SDL & ImGui (#6233)
Co-authored-by: raphaelcoeffic <1050031+raphaelcoeffic@users.noreply.github.com> Co-authored-by: Malte Langermann <malte@langermann.net>
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raphaelcoeffic
Malte Langermann
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@@ -469,7 +469,6 @@ enum {
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void codecsInit();
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void audioEvent(unsigned int index);
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void audioPlay(unsigned int index, uint8_t id=0);
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void audioStart();
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#if defined(AUDIO) && defined(BUZZER)
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#define AUDIO_BUZZER(a, b) do { a; b; } while(0)
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