refactor(simu): use SDL & ImGui (#6233)

Co-authored-by: raphaelcoeffic <1050031+raphaelcoeffic@users.noreply.github.com>
Co-authored-by: Malte Langermann <malte@langermann.net>
This commit is contained in:
Raphael Coeffic
2025-07-20 11:30:05 +02:00
committed by GitHub
co-authored by raphaelcoeffic Malte Langermann
parent 14287cb91d
commit 4eddda034d
46 changed files with 2136 additions and 1577 deletions
+28 -4
View File
@@ -19,11 +19,35 @@
* GNU General Public License for more details.
*/
#include "board.h"
bool boardBacklightOn = false;
bool isBacklightEnabled() { return boardBacklightOn; }
void backlightFullOn() { boardBacklightOn = true; }
void backlightInit() {}
void backlightEnable(unsigned char) {}
void backlightEnable(unsigned char, unsigned char) {}
void backlightDisable() {}
#if !defined(COLORLCD)
void backlightFullOn() { boardBacklightOn = true; }
void backlightEnable(unsigned char)
{
boardBacklightOn = true;
}
void backlightEnable(unsigned char, unsigned char)
{
boardBacklightOn = true;
}
void backlightDisable()
{
boardBacklightOn = false;
}
#else
void backlightFullOn() { backlightEnable(BACKLIGHT_LEVEL_MAX); }
void backlightEnable(uint8_t) {}
#endif