refactor(simu): use SDL & ImGui (#6233)
Co-authored-by: raphaelcoeffic <1050031+raphaelcoeffic@users.noreply.github.com> Co-authored-by: Malte Langermann <malte@langermann.net>
This commit is contained in:
co-authored by
raphaelcoeffic
Malte Langermann
parent
14287cb91d
commit
4eddda034d
@@ -0,0 +1,51 @@
|
||||
/*
|
||||
* Copyright (C) EdgeTX
|
||||
*
|
||||
* Based on code named
|
||||
* opentx - https://github.com/opentx/opentx
|
||||
* th9x - http://code.google.com/p/th9x
|
||||
* er9x - http://code.google.com/p/er9x
|
||||
* gruvin9x - http://code.google.com/p/gruvin9x
|
||||
*
|
||||
* License GPLv2: http://www.gnu.org/licenses/gpl-2.0.html
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License version 2 as
|
||||
* published by the Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <imgui.h>
|
||||
|
||||
struct GimbalState {
|
||||
ImVec2 pos;
|
||||
bool lock_y;
|
||||
};
|
||||
|
||||
struct ScreenDesc {
|
||||
int width;
|
||||
int height;
|
||||
bool is_dot_matrix;
|
||||
};
|
||||
|
||||
enum class ScreenMouseEventType {
|
||||
MouseDown,
|
||||
MouseUp,
|
||||
};
|
||||
|
||||
struct ScreenMouseEvent {
|
||||
ScreenMouseEventType type;
|
||||
int pos_x;
|
||||
int pos_y;
|
||||
};
|
||||
|
||||
void GimbalPair(const char* str_id, GimbalState& left, GimbalState& right);
|
||||
void SimuScreen(const ScreenDesc& desc, ImTextureID screen_img, ImVec2 size,
|
||||
ImU32 bg_col, ImU32 overlay_col);
|
||||
bool SimuScreenMouseEvent(const ScreenDesc& desc, ScreenMouseEvent& event);
|
||||
Reference in New Issue
Block a user