feat: add a separate setting for selecting 'text language' when ALL_LANGS is set (#6960)
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@@ -112,8 +112,8 @@ void LuaWidgetFactory::translateOptions(WidgetOption * options)
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#if defined(ALL_LANGS)
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char lang[3];
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lang[0] = toupper(g_eeGeneral.ttsLanguage[0]);
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lang[1] = toupper(g_eeGeneral.ttsLanguage[1]);
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lang[0] = toupper(g_eeGeneral.uiLanguage[0]);
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lang[1] = toupper(g_eeGeneral.uiLanguage[1]);
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lang[2] = 0;
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#else
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const char* lang = TRANSLATIONS;
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