TextEdit focus issues
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+35
-35
@@ -58,8 +58,8 @@ class BitmapBufferBase
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public:
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BitmapBufferBase(uint8_t format, uint16_t width, uint16_t height, T * data):
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format(format),
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width(width),
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height(height),
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_width(width),
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_height(height),
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xmax(width),
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ymax(height),
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data(data),
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@@ -69,21 +69,21 @@ class BitmapBufferBase
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BitmapBufferBase(uint8_t format, T * data):
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format(format),
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width(*((uint16_t*)data)),
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height(*(((uint16_t*)data) + 1)),
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xmax(width),
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ymax(height),
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_width(*((uint16_t*)data)),
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_height(*(((uint16_t*)data) + 1)),
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xmax(_width),
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ymax(_height),
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data(data + 2),
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data_end(data + 2 + (width * height))
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data_end(data + 2 + (_width * _height))
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{
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}
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inline void clearClippingRect()
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{
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xmin = 0;
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xmax = width;
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xmax = _width;
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ymin = 0;
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ymax = height;
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ymax = _height;
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}
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inline void setClippingRect(coord_t xmin, coord_t xmax, coord_t ymin, coord_t ymax)
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@@ -123,14 +123,14 @@ class BitmapBufferBase
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return format;
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}
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inline uint16_t getWidth() const
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inline uint16_t width() const
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{
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return width;
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return _width;
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}
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inline uint16_t getHeight() const
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inline uint16_t height() const
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{
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return height;
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return _height;
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}
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inline T * getData() const
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@@ -140,7 +140,7 @@ class BitmapBufferBase
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uint32_t getDataSize() const
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{
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return width * height * sizeof(T);
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return _width * _height * sizeof(T);
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}
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inline const pixel_t * getPixelPtr(coord_t x, coord_t y) const
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@@ -149,13 +149,13 @@ class BitmapBufferBase
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x = width - x - 1;
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y = height - y - 1;
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#endif
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return &data[y*width + x];
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return &data[y * _width + x];
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}
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protected:
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uint8_t format;
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coord_t width;
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coord_t height;
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coord_t _width;
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coord_t _height;
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coord_t xmin = 0;
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coord_t xmax;
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coord_t ymin = 0;
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@@ -175,9 +175,9 @@ class RLEBitmap:
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RLEBitmap(uint8_t format, const uint8_t* rle_data) :
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BitmapBufferBase<uint16_t>(format, 0, 0, nullptr)
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{
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width = *((uint16_t *)rle_data);
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height = *(((uint16_t *)rle_data)+1);
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uint32_t pixels = width * height;
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_width = *((uint16_t *)rle_data);
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_height = *(((uint16_t *)rle_data)+1);
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uint32_t pixels = _width * _height;
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data = (uint16_t*)malloc(pixels * sizeof(uint16_t));
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decode((uint8_t *)data, pixels * sizeof(uint16_t), rle_data+4);
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data_end = data + pixels;
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@@ -265,7 +265,7 @@ class BitmapBuffer: public BitmapBufferBase<uint16_t>
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inline void clear(LcdFlags flags=0)
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{
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drawSolidFilledRect(0, 0, width - offsetX, height - offsetY, flags);
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drawSolidFilledRect(0, 0, _width - offsetX, _height - offsetY, flags);
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}
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inline void drawPixel(pixel_t * p, pixel_t value)
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@@ -287,7 +287,7 @@ class BitmapBuffer: public BitmapBufferBase<uint16_t>
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x = width - x - 1;
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y = height - y - 1;
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#endif
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return &data[y*width + x];
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return &data[y * _width + x];
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}
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inline pixel_t * getPixelPtr(coord_t x, coord_t y)
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@@ -296,7 +296,7 @@ class BitmapBuffer: public BitmapBufferBase<uint16_t>
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x = width - x - 1;
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y = height - y - 1;
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#endif
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return &data[y*width + x];
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return &data[y * _width + x];
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}
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inline void drawPixel(coord_t x, coord_t y, pixel_t value)
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@@ -387,8 +387,8 @@ class BitmapBuffer: public BitmapBufferBase<uint16_t>
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if (!data || !bmp)
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return;
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coord_t srcw = bmp->getWidth();
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coord_t srch = bmp->getHeight();
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coord_t srcw = bmp->width();
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coord_t srch = bmp->height();
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if (w == 0)
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w = srcw;
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@@ -432,20 +432,20 @@ class BitmapBuffer: public BitmapBufferBase<uint16_t>
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h = height - y;
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}*/
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if (bmp->getFormat() == BMP_ARGB4444) {
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DMACopyAlphaBitmap(data, width, height, x, y, bmp->getData(), srcw, srch, srcx, srcy, w, h);
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DMACopyAlphaBitmap(data, _width, _height, x, y, bmp->getData(), srcw, srch, srcx, srcy, w, h);
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}
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else {
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DMACopyBitmap(data, width, height, x, y, bmp->getData(), srcw, srch, srcx, srcy, w, h);
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DMACopyBitmap(data, _width, _height, x, y, bmp->getData(), srcw, srch, srcx, srcy, w, h);
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}
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}
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else {
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int scaledw = w * scale;
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int scaledh = h * scale;
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if (x + scaledw > width)
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scaledw = width - x;
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if (y + scaledh > height)
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scaledh = height - y;
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if (x + scaledw > _width)
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scaledw = _width - x;
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if (y + scaledh > _height)
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scaledh = _height - y;
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for (int i = 0; i < scaledh; i++) {
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pixel_t * p = getPixelPtr(x, y + i);
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@@ -469,12 +469,12 @@ class BitmapBuffer: public BitmapBufferBase<uint16_t>
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template<class T>
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void drawScaledBitmap(const T * bitmap, coord_t x, coord_t y, coord_t w, coord_t h)
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{
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float vscale = float(h) / bitmap->getHeight();
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float hscale = float(w) / bitmap->getWidth();
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float vscale = float(h) / bitmap->height();
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float hscale = float(w) / bitmap->width();
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float scale = vscale < hscale ? vscale : hscale;
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int xshift = (w - (bitmap->getWidth() * scale)) / 2;
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int yshift = (h - (bitmap->getHeight() * scale)) / 2;
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int xshift = (w - (bitmap->width() * scale)) / 2;
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int yshift = (h - (bitmap->height() * scale)) / 2;
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drawBitmap(x + xshift, y + yshift, bitmap, 0, 0, 0, 0, scale);
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}
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