feat: More rotary encoder options for B&W screens (see #2045)
* First build * Fix X9 * Update api_general.cpp * Update translations.h * clean up translations * fix: B&W option handling, remove magic numbers, cleanup - Remove references to invertRotary, change to RotEncDir or similar - Add compatabilty importing to companion, firmware - Rename Lua API call - Move magic numbers to enum - Improve B&W option handling so it doesn't apply changes while in menu * chore: yaml regen * fix: Add missing guards for X9D/X9D+ * fix: Wrong enum name in simu * fix(cpn): Use correct names for UI elements * fix: Translations * fix: Allow `rotEncMode` in all yaml due to x9d var Of the three X9D variants, the X9D+2019 is the only one that has a rotary encoder as standard. However, as the base config file is for the X9D, this meant it wasn't reading or writing the config value. Rather than add a seperate config file for it for a single variable, simple to just allow it across all targets. * fix: Companion string, change colorlcd to `Choice` Co-authored-by: Peter Feerick <peter.feerick@gmail.com>
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Peter Feerick
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@@ -53,6 +53,7 @@ ISTR(VTELEMSCREENTYPE);
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ISTR(VKEYS);
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ISTR(VSWITCHES);
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ISTR(VSRCRAW);
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ISTR(ROTARY_ENC_OPT);
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ISTR(VTMRMODES);
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ISTR(VPERSISTENT);
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ISTR(VUNITSSYSTEM);
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@@ -477,7 +478,7 @@ const char STR_OWN[] = TR_OWN;
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const char STR_DATE[] = TR_DATE;
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const char STR_CHANNELS_MONITOR[] = TR_CHANNELS_MONITOR;
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const char STR_ROTARY_ENCODER[] = TR_ROTARY_ENCODER;
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const char STR_INVERT_ROTARY[] = TR_INVERT_ROTARY;
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const char STR_ROTARY_ENC_MODE[] = TR_ROTARY_ENC_MODE;
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const char STR_MIXERS_MONITOR[] = TR_MIXERS_MONITOR;
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const char STR_PATH_TOO_LONG[] = TR_PATH_TOO_LONG;
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const char STR_VIEW_TEXT[] = TR_VIEW_TEXT;
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