refactor: FLASH size optimisations for B&W (#4827)

This commit is contained in:
philmoz
2024-04-01 09:43:50 +10:00
committed by GitHub
parent 46f484e6e5
commit 6c5eada23a
36 changed files with 608 additions and 655 deletions
+6 -9
View File
@@ -118,13 +118,12 @@ void onUSBConnectMenu(const char *result)
void openUsbMenu()
{
if (popupMenuHandler != onUSBConnectMenu) {
POPUP_MENU_ADD_ITEM(STR_USB_JOYSTICK);
POPUP_MENU_ADD_ITEM(STR_USB_MASS_STORAGE);
#if defined(USB_SERIAL)
POPUP_MENU_ADD_ITEM(STR_USB_SERIAL);
#endif
POPUP_MENU_TITLE(STR_SELECT_MODE);
POPUP_MENU_START(onUSBConnectMenu);
#if defined(USB_SERIAL)
POPUP_MENU_START(onUSBConnectMenu, 3, STR_USB_JOYSTICK, STR_USB_MASS_STORAGE, STR_USB_SERIAL);
#else
POPUP_MENU_START(onUSBConnectMenu, 2, STR_USB_JOYSTICK, STR_USB_MASS_STORAGE);
#endif
}
}
@@ -251,9 +250,7 @@ void handleJackConnection()
enableTrainer();
}
else if (popupMenuItemsCount == 0) {
POPUP_MENU_ADD_ITEM(STR_JACK_HEADPHONE);
POPUP_MENU_ADD_ITEM(STR_JACK_TRAINER);
POPUP_MENU_START(onJackConnectMenu);
POPUP_MENU_START(onJackConnectMenu, 2, STR_JACK_HEADPHONE, STR_JACK_TRAINER);
}
}
else if (jackState == SPEAKER_ACTIVE && !isJackPlugged() && popupMenuItemsCount > 0 && popupMenuHandler == onJackConnectMenu) {