[Horus] No more errors in Lua interface compilation
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@@ -393,13 +393,13 @@ void lcdDrawSolidFilledRect(coord_t x, scoord_t y, coord_t w, coord_t h, LcdFlag
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#endif
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#if !defined(BOOT)
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void lcdDrawFilledRect(coord_t x, scoord_t y, coord_t w, coord_t h, LcdFlags att)
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void lcdDrawFilledRect(coord_t x, scoord_t y, coord_t w, coord_t h, uint8_t pat, LcdFlags att)
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{
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for (scoord_t i=y; i<y+h; i++) {
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if ((att&ROUND) && (i==y || i==y+h-1))
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lcdDrawHorizontalLine(x+1, i, w-2, SOLID, att);
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lcdDrawHorizontalLine(x+1, i, w-2, pat, att);
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else
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lcdDrawHorizontalLine(x, i, w, SOLID, att);
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lcdDrawHorizontalLine(x, i, w, pat, att);
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}
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}
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#endif
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@@ -483,7 +483,7 @@ void putsMixerSource(coord_t x, coord_t y, uint8_t idx, LcdFlags att)
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else if (idx <= MIXSRC_LAST_LUA) {
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div_t qr = div(idx-MIXSRC_FIRST_LUA, MAX_SCRIPT_OUTPUTS);
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#if defined(LUA_MODEL_SCRIPTS)
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#if defined(LUA_MODEL_SCRIPTS) && !defined(COLORLCD)
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if (qr.quot < MAX_SCRIPTS && qr.rem < scriptInputsOutputs[qr.quot].outputsCount) {
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lcdDrawChar(x+2, y+1, '1'+qr.quot, TINSIZE);
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lcdDrawSolidFilledRect(x, y, 7, 7);
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@@ -929,7 +929,7 @@ void lcdDrawBitmap(coord_t x, coord_t y, const uint8_t * bmp, coord_t offset, co
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void lcdDrawBlackOverlay()
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{
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lcdDrawFilledRect(0, 0, LCD_W, LCD_H, TEXT_COLOR | (8<<24));
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lcdDrawFilledRect(0, 0, LCD_W, LCD_H, SOLID, TEXT_COLOR | (8<<24));
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}
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void lcdDrawCircle(int x0, int y0, int radius)
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