Fixed compilation on non-touch targets

This commit is contained in:
Raphael Coeffic
2022-06-11 15:38:08 +02:00
committed by Raphael Coeffic
parent 10615b0201
commit 7e5d8ee7ac
7 changed files with 30 additions and 29 deletions
+9 -6
View File
@@ -28,12 +28,6 @@ extern "C" {
#include "lua.h"
};
#define EVT_TOUCH_SWIPE_LOCK 4
#define EVT_TOUCH_SWIPE_SPEED 60
#define EVT_TOUCH_SWIPE_TIMEOUT 50
static tmr10ms_t _swipeTimeOut = 0;
static LuaEventData _lua_event_buffer[EVENT_BUFFER_SIZE];
LuaEventData::LuaEventData()
@@ -80,6 +74,14 @@ LuaEventData* luaGetEventSlot(event_t event)
return nullptr;
}
#if defined(HARDWARE_TOUCH)
#define EVT_TOUCH_SWIPE_LOCK 4
#define EVT_TOUCH_SWIPE_SPEED 60
#define EVT_TOUCH_SWIPE_TIMEOUT 50
static tmr10ms_t _swipeTimeOut = 0;
static void l_pushtableint(lua_State* ls, const char * key, int value)
{
lua_pushstring(ls, key);
@@ -129,3 +131,4 @@ void luaPushTouchEventTable(lua_State* ls, LuaEventData* evt)
}
}
}
#endif