Haptic events
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@@ -115,6 +115,8 @@ void hapticQueue::event(uint8_t e)
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play(15, 3, PLAY_NOW);
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else if (e < AU_FRSKY_FIRST)
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play(15, 3, (e-AU_TIMER_10)|PLAY_NOW);
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else if (e >= AU_FRSKY_LAST)
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play(15, 3, e-AU_FRSKY_LAST);
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}
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}
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