preparation for PL18, differentiate between physical and UI screen size
adapt to partial draw calls from LVGL
This commit is contained in:
committed by
Raphael Coeffic
parent
755617ae1a
commit
8d6a7c2da5
@@ -213,13 +213,13 @@ void LCD_Init_LTDC()
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/* Configure accumulated vertical back porch */
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LTDC_InitStruct.LTDC_AccumulatedVBP = VBP;
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/* Configure accumulated active width */
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LTDC_InitStruct.LTDC_AccumulatedActiveW = LCD_W + HBP;
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LTDC_InitStruct.LTDC_AccumulatedActiveW = LCD_PHYS_W + HBP;
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/* Configure accumulated active height */
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LTDC_InitStruct.LTDC_AccumulatedActiveH = LCD_H + VBP;
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LTDC_InitStruct.LTDC_AccumulatedActiveH = LCD_PHYS_H + VBP;
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/* Configure total width */
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LTDC_InitStruct.LTDC_TotalWidth = LCD_W + HBP + HFP;
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LTDC_InitStruct.LTDC_TotalWidth = LCD_PHYS_W + HBP + HFP;
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/* Configure total height */
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LTDC_InitStruct.LTDC_TotalHeigh = LCD_H + VBP + VFP;
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LTDC_InitStruct.LTDC_TotalHeigh = LCD_PHYS_H + VBP + VFP;
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// init ltdc
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LTDC_Init(<DC_InitStruct);
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@@ -255,9 +255,9 @@ void LCD_LayerInit()
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Vertical start = vertical synchronization + vertical back porch = 4
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Vertical stop = Vertical start + window height -1 = 4 + 320 -1 */
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LTDC_Layer_InitStruct.LTDC_HorizontalStart = HBP + 1;
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LTDC_Layer_InitStruct.LTDC_HorizontalStop = (LCD_W + HBP);
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LTDC_Layer_InitStruct.LTDC_HorizontalStop = (LCD_PHYS_W + HBP);
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LTDC_Layer_InitStruct.LTDC_VerticalStart = VBP + 1;;
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LTDC_Layer_InitStruct.LTDC_VerticalStop = (LCD_H + VBP);
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LTDC_Layer_InitStruct.LTDC_VerticalStop = (LCD_PHYS_H + VBP);
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/* Pixel Format configuration*/
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LTDC_Layer_InitStruct.LTDC_PixelFormat = LTDC_Pixelformat_RGB565;
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@@ -280,14 +280,14 @@ void LCD_LayerInit()
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Active high width = LCD_W
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number of bytes per pixel = 2 (pixel_format : RGB565)
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*/
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LTDC_Layer_InitStruct.LTDC_CFBLineLength = ((LCD_W * 2) + 3);
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LTDC_Layer_InitStruct.LTDC_CFBLineLength = ((LCD__PHYS_W * 2) + 3);
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/* the pitch is the increment from the start of one line of pixels to the
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start of the next line in bytes, then :
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Pitch = Active high width x number of bytes per pixel */
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LTDC_Layer_InitStruct.LTDC_CFBPitch = (LCD_W * 2);
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LTDC_Layer_InitStruct.LTDC_CFBPitch = (LCD_PHYS_W * 2);
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/* Configure the number of lines */
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LTDC_Layer_InitStruct.LTDC_CFBLineNumber = LCD_H;
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LTDC_Layer_InitStruct.LTDC_CFBLineNumber = LCD_PHYS_H;
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/* Start Address configuration : the LCD Frame buffer is defined on SDRAM w/ Offset */
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LTDC_Layer_InitStruct.LTDC_CFBStartAdress = (uint32_t)LCD_FIRST_FRAME_BUFFER;
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