Projectkk2glider/lua bitmap free (#4075)

* Better memory stats (CLI)

* Bitmap buffer overflow check added

* Lua bitmap improvements

* Proper handling of symbolic links in simulator

* S6R Lua script fixes:
 * added progress screen while loading bitmaps
 * memory for bitmaps is now freed when leaving the script

* S6R Lua script: improved bitmap loading

* * Lua Themes and Widgets moved to separate file and separate Lua state
* Stand-alone, mixer and function scripts now behave the same as on Taranis (restarted after the stand-alone script was run)
* both Lua states are independent: Themes and Widgets is initialized only at the start, the other one is initialized before and after the stand-alone script is run

* Better leak test and report in BitmapBuffer

* Re #3318: Lua compiler enabled in simu and Companion simulator. Usage:
 * any time <xxx>.lua file is about to be loaded and if file <xxx>.lua.src exists:
   * load contents of <xxx>.lua.src
   * compile Lua code
   * save compiled code into <xxx>.lua (effectively overwrites existing file)
 * immediately following the compilation the real file loading is done from <xxx>.lua (which by now contains compiled Lua bytecode)
This commit is contained in:
Damjan Adamic
2016-11-28 23:08:18 +01:00
committed by Bertrand Songis
parent ae383cd6a4
commit 92553b6589
18 changed files with 745 additions and 554 deletions
+462
View File
@@ -0,0 +1,462 @@
/*
* Copyright (C) OpenTX
*
* Based on code named
* th9x - http://code.google.com/p/th9x
* er9x - http://code.google.com/p/er9x
* gruvin9x - http://code.google.com/p/gruvin9x
*
* License GPLv2: http://www.gnu.org/licenses/gpl-2.0.html
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#include <ctype.h>
#include <stdio.h>
#include "opentx.h"
#include "bin_allocator.h"
#include "lua/lua_api.h"
#if defined(LUA_COMPILER) && defined(SIMU)
#include <lundump.h>
#include <lstate.h>
#endif
#define WIDGET_SCRIPTS_MAX_INSTRUCTIONS (10000/100)
#define MANUAL_SCRIPTS_MAX_INSTRUCTIONS (20000/100)
#define LUA_WARNING_INFO_LEN 64
lua_State *lsWidgets = NULL;
extern int custom_lua_atpanic(lua_State *L);
#define LUA_FULLPATH_MAXLEN (42) // max length (example: /SCRIPTS/THEMES/mytheme.lua)
void exec(int function, int nresults=0)
{
if (lsWidgets == 0) return;
if (function) {
luaSetInstructionsLimit(lsWidgets, WIDGET_SCRIPTS_MAX_INSTRUCTIONS);
lua_rawgeti(lsWidgets, LUA_REGISTRYINDEX, function);
if (lua_pcall(lsWidgets, 0, nresults, 0) != 0) {
TRACE("Error in theme %s", lua_tostring(lsWidgets, -1));
}
}
}
ZoneOption * createOptionsArray(int reference)
{
if (reference == 0) {
return NULL;
}
int count = 0;
lua_rawgeti(lsWidgets, LUA_REGISTRYINDEX, reference);
for (lua_pushnil(lsWidgets); lua_next(lsWidgets, -2); lua_pop(lsWidgets, 1)) {
count++;
}
ZoneOption * options = (ZoneOption *)malloc(sizeof(ZoneOption) * (count+1));
lua_rawgeti(lsWidgets, LUA_REGISTRYINDEX, reference);
ZoneOption * option = options;
for (lua_pushnil(lsWidgets); lua_next(lsWidgets, -2); lua_pop(lsWidgets, 1)) {
luaL_checktype(lsWidgets, -2, LUA_TNUMBER); // key is number
luaL_checktype(lsWidgets, -1, LUA_TTABLE); // value is table
uint8_t field = 0;
for (lua_pushnil(lsWidgets); lua_next(lsWidgets, -2) && field<5; lua_pop(lsWidgets, 1), field++) {
switch (field) {
case 0:
luaL_checktype(lsWidgets, -2, LUA_TNUMBER); // key is number
luaL_checktype(lsWidgets, -1, LUA_TSTRING); // value is string
option->name = lua_tostring(lsWidgets, -1);
break;
case 1:
luaL_checktype(lsWidgets, -2, LUA_TNUMBER); // key is number
luaL_checktype(lsWidgets, -1, LUA_TNUMBER); // value is number
option->type = (ZoneOption::Type)lua_tointeger(lsWidgets, -1);
break;
case 2:
luaL_checktype(lsWidgets, -2, LUA_TNUMBER); // key is number
luaL_checktype(lsWidgets, -1, LUA_TNUMBER); // value is number
option->deflt.signedValue = lua_tointeger(lsWidgets, -1);
break;
case 3:
luaL_checktype(lsWidgets, -2, LUA_TNUMBER); // key is number
luaL_checktype(lsWidgets, -1, LUA_TNUMBER); // value is number
option->min.signedValue = lua_tointeger(lsWidgets, -1);
break;
case 4:
luaL_checktype(lsWidgets, -2, LUA_TNUMBER); // key is number
luaL_checktype(lsWidgets, -1, LUA_TNUMBER); // value is number
option->max.signedValue = lua_tointeger(lsWidgets, -1);
break;
}
}
option++;
}
option->name = NULL; // sentinel
return options;
}
class LuaTheme: public Theme
{
friend void luaLoadThemeCallback();
public:
LuaTheme(const char * name, int options):
Theme(name, createOptionsArray(options)),
loadFunction(0),
drawBackgroundFunction(0),
drawTopbarBackgroundFunction(0),
drawAlertBoxFunction(0)
{
}
virtual void load() const
{
luaLcdAllowed = true;
exec(loadFunction);
}
virtual void drawBackground() const
{
exec(drawBackgroundFunction);
}
virtual void drawTopbarBackground(uint8_t icon) const
{
exec(drawTopbarBackgroundFunction);
}
#if 0
virtual void drawAlertBox(const char * title, const char * text, const char * action) const
{
exec(drawAlertBoxFunction);
}
#endif
protected:
int loadFunction;
int drawBackgroundFunction;
int drawTopbarBackgroundFunction;
int drawAlertBoxFunction;
};
void luaLoadThemeCallback()
{
TRACE("luaLoadThemeCallback()");
const char * name=NULL;
int themeOptions=0, loadFunction=0, drawBackgroundFunction=0, drawTopbarBackgroundFunction=0;
luaL_checktype(lsWidgets, -1, LUA_TTABLE);
for (lua_pushnil(lsWidgets); lua_next(lsWidgets, -2); lua_pop(lsWidgets, 1)) {
const char * key = lua_tostring(lsWidgets, -2);
if (!strcmp(key, "name")) {
name = luaL_checkstring(lsWidgets, -1);
}
else if (!strcmp(key, "options")) {
themeOptions = luaL_ref(lsWidgets, LUA_REGISTRYINDEX);
lua_pushnil(lsWidgets);
}
else if (!strcmp(key, "load")) {
loadFunction = luaL_ref(lsWidgets, LUA_REGISTRYINDEX);
lua_pushnil(lsWidgets);
}
else if (!strcmp(key, "drawBackground")) {
drawBackgroundFunction = luaL_ref(lsWidgets, LUA_REGISTRYINDEX);
lua_pushnil(lsWidgets);
}
else if (!strcmp(key, "drawTopbarBackground")) {
drawTopbarBackgroundFunction = luaL_ref(lsWidgets, LUA_REGISTRYINDEX);
lua_pushnil(lsWidgets);
}
}
if (name) {
LuaTheme * theme = new LuaTheme(name, themeOptions);
theme->loadFunction = loadFunction;
theme->drawBackgroundFunction = drawBackgroundFunction;
theme->drawTopbarBackgroundFunction = drawTopbarBackgroundFunction;
TRACE("Loaded Lua theme %s", name);
}
}
class LuaWidget: public Widget
{
public:
LuaWidget(const WidgetFactory * factory, const Zone & zone, Widget::PersistentData * persistentData, int widgetData):
Widget(factory, zone, persistentData),
widgetData(widgetData)
{
}
virtual ~LuaWidget()
{
luaL_unref(lsWidgets, LUA_REGISTRYINDEX, widgetData);
}
virtual void update() const;
virtual void refresh();
virtual void background();
protected:
int widgetData;
};
void l_pushtableint(const char * key, int value)
{
lua_pushstring(lsWidgets, key);
lua_pushinteger(lsWidgets, value);
lua_settable(lsWidgets, -3);
}
class LuaWidgetFactory: public WidgetFactory
{
friend void luaLoadWidgetCallback();
friend class LuaWidget;
public:
LuaWidgetFactory(const char * name, int widgetOptions, int createFunction):
WidgetFactory(name, createOptionsArray(widgetOptions)),
createFunction(createFunction),
updateFunction(0),
refreshFunction(0),
backgroundFunction(0)
{
}
virtual Widget * create(const Zone & zone, Widget::PersistentData * persistentData, bool init=true) const
{
if (lsWidgets == 0) return 0;
if (init) {
initPersistentData(persistentData);
}
luaSetInstructionsLimit(lsWidgets, WIDGET_SCRIPTS_MAX_INSTRUCTIONS);
lua_rawgeti(lsWidgets, LUA_REGISTRYINDEX, createFunction);
lua_newtable(lsWidgets);
l_pushtableint("x", zone.x);
l_pushtableint("y", zone.y);
l_pushtableint("w", zone.w);
l_pushtableint("h", zone.h);
lua_newtable(lsWidgets);
int i = 0;
for (const ZoneOption * option = options; option->name; option++, i++) {
l_pushtableint(option->name, persistentData->options[i].signedValue);
}
if (lua_pcall(lsWidgets, 2, 1, 0) != 0) {
TRACE("Error in widget %s create() function: %s", getName(), lua_tostring(lsWidgets, -1));
}
int widgetData = luaL_ref(lsWidgets, LUA_REGISTRYINDEX);
Widget * widget = new LuaWidget(this, zone, persistentData, widgetData);
return widget;
}
protected:
int createFunction;
int updateFunction;
int refreshFunction;
int backgroundFunction;
};
void LuaWidget::update() const
{
if (lsWidgets == 0) return;
luaSetInstructionsLimit(lsWidgets, WIDGET_SCRIPTS_MAX_INSTRUCTIONS);
LuaWidgetFactory * factory = (LuaWidgetFactory *)this->factory;
lua_rawgeti(lsWidgets, LUA_REGISTRYINDEX, factory->updateFunction);
lua_rawgeti(lsWidgets, LUA_REGISTRYINDEX, widgetData);
lua_newtable(lsWidgets);
int i = 0;
for (const ZoneOption * option = getOptions(); option->name; option++, i++) {
l_pushtableint(option->name, persistentData->options[i].signedValue);
}
if (lua_pcall(lsWidgets, 2, 0, 0) != 0) {
TRACE("Error in widget %s update() function: %s", factory->getName(), lua_tostring(lsWidgets, -1));
}
}
void LuaWidget::refresh()
{
if (lsWidgets == 0) return;
luaSetInstructionsLimit(lsWidgets, WIDGET_SCRIPTS_MAX_INSTRUCTIONS);
LuaWidgetFactory * factory = (LuaWidgetFactory *)this->factory;
lua_rawgeti(lsWidgets, LUA_REGISTRYINDEX, factory->refreshFunction);
lua_rawgeti(lsWidgets, LUA_REGISTRYINDEX, widgetData);
if (lua_pcall(lsWidgets, 1, 0, 0) != 0) {
TRACE("Error in widget %s refresh() function: %s", factory->getName(), lua_tostring(lsWidgets, -1));
}
}
void LuaWidget::background()
{
if (lsWidgets == 0) return;
luaSetInstructionsLimit(lsWidgets, WIDGET_SCRIPTS_MAX_INSTRUCTIONS);
LuaWidgetFactory * factory = (LuaWidgetFactory *)this->factory;
if (factory->backgroundFunction) {
lua_rawgeti(lsWidgets, LUA_REGISTRYINDEX, factory->backgroundFunction);
lua_rawgeti(lsWidgets, LUA_REGISTRYINDEX, widgetData);
if (lua_pcall(lsWidgets, 1, 0, 0) != 0) {
TRACE("Error in widget %s background() function: %s", factory->getName(), lua_tostring(lsWidgets, -1));
}
}
}
void luaLoadWidgetCallback()
{
TRACE("luaLoadWidgetCallback()");
const char * name=NULL;
int widgetOptions=0, createFunction=0, updateFunction=0, refreshFunction=0, backgroundFunction=0;
luaL_checktype(lsWidgets, -1, LUA_TTABLE);
for (lua_pushnil(lsWidgets); lua_next(lsWidgets, -2); lua_pop(lsWidgets, 1)) {
const char * key = lua_tostring(lsWidgets, -2);
if (!strcmp(key, "name")) {
name = luaL_checkstring(lsWidgets, -1);
}
else if (!strcmp(key, "options")) {
widgetOptions = luaL_ref(lsWidgets, LUA_REGISTRYINDEX);
lua_pushnil(lsWidgets);
}
else if (!strcmp(key, "create")) {
createFunction = luaL_ref(lsWidgets, LUA_REGISTRYINDEX);
lua_pushnil(lsWidgets);
}
else if (!strcmp(key, "update")) {
updateFunction = luaL_ref(lsWidgets, LUA_REGISTRYINDEX);
lua_pushnil(lsWidgets);
}
else if (!strcmp(key, "refresh")) {
refreshFunction = luaL_ref(lsWidgets, LUA_REGISTRYINDEX);
lua_pushnil(lsWidgets);
}
else if (!strcmp(key, "background")) {
backgroundFunction = luaL_ref(lsWidgets, LUA_REGISTRYINDEX);
lua_pushnil(lsWidgets);
}
}
if (name && createFunction) {
LuaWidgetFactory * factory = new LuaWidgetFactory(name, widgetOptions, createFunction);
factory->updateFunction = updateFunction;
factory->refreshFunction = refreshFunction;
factory->backgroundFunction = backgroundFunction;
TRACE("Loaded Lua widget %s", name);
}
}
void luaLoadFile(const char * filename, void (*callback)())
{
if (lsWidgets == 0) return;
TRACE("luaLoadFile() %s", filename);
#if defined(LUA_COMPILER) && defined(SIMU)
luaCompileAndSave(lsWidgets, filename);
#endif
luaSetInstructionsLimit(lsWidgets, MANUAL_SCRIPTS_MAX_INSTRUCTIONS);
PROTECT_LUA() {
if (luaL_loadfile(lsWidgets, filename) == 0 &&
lua_pcall(lsWidgets, 0, 1, 0) == 0 &&
lua_istable(lsWidgets, -1)) {
(*callback)();
}
else {
TRACE("Error in script %s: %s", filename, lua_tostring(lsWidgets, -1));
}
}
else {
// luaDisable();
lsWidgets = 0;
return;
}
UNPROTECT_LUA();
}
void luaLoadFiles(const char * directory, void (*callback)())
{
char path[LUA_FULLPATH_MAXLEN+1];
FILINFO fno;
DIR dir;
strcpy(path, directory);
TRACE("luaLoadFiles() %s", path);
FRESULT res = f_opendir(&dir, path); /* Open the directory */
if (res == FR_OK) {
int pathlen = strlen(path);
path[pathlen++] = '/';
for (;;) {
res = f_readdir(&dir, &fno); /* Read a directory item */
if (res != FR_OK || fno.fname[0] == 0) break; /* Break on error or end of dir */
uint8_t len = strlen(fno.fname);
if (len > 0 && fno.fname[0]!='.' && (fno.fattrib & AM_DIR)) {
strcpy(&path[pathlen], fno.fname);
strcat(&path[pathlen], "/main.lua");
if (isFileAvailable(path)) {
luaLoadFile(path, callback);
}
}
}
}
else {
TRACE("f_opendir(%s) failed, code=%d", path, res);
}
f_closedir(&dir);
}
void luaInitThemesAndWidgets()
{
TRACE("luaInitThemesAndWidgets");
#if defined(USE_BIN_ALLOCATOR)
lsWidgets = lua_newstate(bin_l_alloc, NULL); //we use our own allocator!
#else
lsWidgets = lua_newstate(l_alloc, NULL); //we use Lua default allocator
#endif
if (lsWidgets) {
// install our panic handler
lua_atpanic(lsWidgets, &custom_lua_atpanic);
// protect libs and constants registration
PROTECT_LUA() {
luaRegisterLibraries(lsWidgets);
}
else {
// if we got panic during registration
// we disable Lua for this session
// luaDisable();
lsWidgets = 0;
}
UNPROTECT_LUA();
TRACE("lsWidgets %p", lsWidgets);
luaLoadFiles(THEMES_PATH, luaLoadThemeCallback);
luaLoadFiles(WIDGETS_PATH, luaLoadWidgetCallback);
}
}