BMP are read on the stack to avoid a malloc. Lua memory displayed when
pressing [Menu Long]
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@@ -803,7 +803,7 @@ void lcd_vlineStip(xcoord_t x, int8_t y, int8_t h, uint8_t pat, LcdFlags att)
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void lcd_vline(xcoord_t x, int8_t y, int8_t h)
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{
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lcd_vlineStip(x, y, h, 0xff);
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lcd_vlineStip(x, y, h, SOLID);
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}
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void lcd_invert_line(int8_t y)
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