Support for touch/key events in LUA widgets
This commit is contained in:
committed by
Raphael Coeffic
parent
93797a3e14
commit
a3424d5bc0
@@ -0,0 +1,131 @@
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/*
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* Copyright (C) EdgeTX
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*
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* Based on code named
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* opentx - https://github.com/opentx/opentx
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* th9x - http://code.google.com/p/th9x
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* er9x - http://code.google.com/p/er9x
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* gruvin9x - http://code.google.com/p/gruvin9x
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*
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* License GPLv2: http://www.gnu.org/licenses/gpl-2.0.html
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#include "lua_event.h"
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#include "opentx_helpers.h"
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#include "timers_driver.h"
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#include "keys.h"
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extern "C" {
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#include "lua.h"
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};
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#define EVT_TOUCH_SWIPE_LOCK 4
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#define EVT_TOUCH_SWIPE_SPEED 60
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#define EVT_TOUCH_SWIPE_TIMEOUT 50
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static tmr10ms_t _swipeTimeOut = 0;
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static LuaEventData _lua_event_buffer[EVENT_BUFFER_SIZE];
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LuaEventData::LuaEventData()
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{
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memclear(this, sizeof(LuaEventData));
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}
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void luaPushEvent(event_t evt)
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{
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for (int i = 0; i < EVENT_BUFFER_SIZE; i++) {
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if (_lua_event_buffer[i].event == 0) {
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_lua_event_buffer[i].event = evt;
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return;
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}
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}
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}
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void luaNextEvent(LuaEventData* evt)
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{
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if (!evt) return;
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*evt = _lua_event_buffer[0];
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if (evt->event != 0) {
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size_t len = sizeof(_lua_event_buffer) - sizeof(LuaEventData);
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memmove(_lua_event_buffer, _lua_event_buffer + 1, len);
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memclear(_lua_event_buffer + (EVENT_BUFFER_SIZE - 1),
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sizeof(EVENT_BUFFER_SIZE));
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}
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}
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void luaEmptyEventBuffer()
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{
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memclear(_lua_event_buffer, sizeof(_lua_event_buffer));
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}
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// Look for a slot in the event buffer that is either unused (zero) or matches event
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LuaEventData* luaGetEventSlot(event_t event)
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{
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for (int i = 0; i < EVENT_BUFFER_SIZE; i++) {
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if (_lua_event_buffer[i].event == event || _lua_event_buffer[i].event == 0)
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return &_lua_event_buffer[i];
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}
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return nullptr;
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}
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static void l_pushtableint(lua_State* ls, const char * key, int value)
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{
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lua_pushstring(ls, key);
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lua_pushinteger(ls, value);
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lua_settable(ls, -3);
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}
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static void l_pushtablebool(lua_State* ls, const char * key, bool value)
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{
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lua_pushstring(ls, key);
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lua_pushboolean(ls, value);
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lua_settable(ls, -3);
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}
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void luaPushTouchEventTable(lua_State* ls, LuaEventData* evt)
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{
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lua_newtable(ls);
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l_pushtableint(ls, "x", evt->touchX);
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l_pushtableint(ls, "y", evt->touchY);
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l_pushtableint(ls, "tapCount", evt->tapCount);
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if (evt->event == EVT_TOUCH_SLIDE) {
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l_pushtableint(ls, "startX", evt->startX);
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l_pushtableint(ls, "startY", evt->startY);
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l_pushtableint(ls, "slideX", evt->slideX);
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l_pushtableint(ls, "slideY", evt->slideY);
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// Do we have a swipe? Only one at a time!
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if (get_tmr10ms() > _swipeTimeOut) {
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coord_t absX = (evt->slideX < 0) ? -(evt->slideX) : evt->slideX;
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coord_t absY = (evt->slideY < 0) ? -(evt->slideY) : evt->slideY;
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bool swiped = false;
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if (absX > EVT_TOUCH_SWIPE_LOCK * absY) {
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if ((swiped = (evt->slideX > EVT_TOUCH_SWIPE_SPEED)))
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l_pushtablebool(ls, "swipeRight", true);
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else if ((swiped = (evt->slideX < -EVT_TOUCH_SWIPE_SPEED)))
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l_pushtablebool(ls, "swipeLeft", true);
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} else if (absY > EVT_TOUCH_SWIPE_LOCK * absX) {
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if ((swiped = (evt->slideY > EVT_TOUCH_SWIPE_SPEED)))
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l_pushtablebool(ls, "swipeDown", true);
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else if ((swiped = (evt->slideY < -EVT_TOUCH_SWIPE_SPEED)))
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l_pushtablebool(ls, "swipeUp", true);
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}
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if (swiped) _swipeTimeOut = get_tmr10ms() + EVT_TOUCH_SWIPE_TIMEOUT;
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}
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}
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}
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