Support for touch/key events in LUA widgets

This commit is contained in:
Raphael Coeffic
2022-06-11 15:38:08 +02:00
committed by Raphael Coeffic
parent 93797a3e14
commit a3424d5bc0
21 changed files with 965 additions and 753 deletions
+45
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/*
* Copyright (C) EdgeTX
*
* Based on code named
* opentx - https://github.com/opentx/opentx
* th9x - http://code.google.com/p/th9x
* er9x - http://code.google.com/p/er9x
* gruvin9x - http://code.google.com/p/gruvin9x
*
* License GPLv2: http://www.gnu.org/licenses/gpl-2.0.html
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#pragma once
#include "gui/colorlcd/widget.h"
class LuaWidgetFactory : public WidgetFactory
{
friend void luaLoadWidgetCallback();
friend class LuaWidget;
public:
LuaWidgetFactory(const char* name, ZoneOption* widgetOptions,
int createFunction);
~LuaWidgetFactory();
Widget* create(Window* parent, const rect_t& rect,
Widget::PersistentData* persistentData,
bool init = true) const override;
protected:
int createFunction;
int updateFunction;
int refreshFunction;
int backgroundFunction;
};