PXX synchro using Hearbeat (#6482)
* [PXX] Latency using heartbeat sync optimized for X7 (stable @ 12ms) * [PXX] Latency using heartbeat sync optimized for XLite Pro (stable @ 9ms)
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@@ -47,6 +47,10 @@ union ReusableBuffer reusableBuffer __DMA;
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uint8_t* MSC_BOT_Data = reusableBuffer.MSC_BOT_Data;
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#endif
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#if defined(DEBUG_LATENCY)
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uint8_t latencyToggleSwitch = 0;
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#endif
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const uint8_t bchout_ar[] = {
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0x1B, 0x1E, 0x27, 0x2D, 0x36, 0x39,
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0x4B, 0x4E, 0x63, 0x6C, 0x72, 0x78,
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@@ -1339,6 +1343,19 @@ void doMixerCalculations()
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static tmr10ms_t lastTMR = 0;
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tmr10ms_t tmr10ms = get_tmr10ms();
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#if defined(DEBUG_LATENCY)
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static tmr10ms_t lastLatencyToggle = 0;
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if (tmr10ms - lastLatencyToggle >= 10) {
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lastLatencyToggle = tmr10ms;
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latencyToggleSwitch ^= 1;
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if (latencyToggleSwitch)
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sportUpdatePowerOn();
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else
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sportUpdatePowerOff();
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}
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#endif
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uint8_t tick10ms = (tmr10ms >= lastTMR ? tmr10ms - lastTMR : 1);
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// handle tick10ms overrun
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// correct overflow handling costs a lot of code; happens only each 11 min;
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