diff --git a/radio/src/lua/api_model.cpp b/radio/src/lua/api_model.cpp index 0dbd3c05e..b04437a2e 100644 --- a/radio/src/lua/api_model.cpp +++ b/radio/src/lua/api_model.cpp @@ -860,9 +860,9 @@ Set Curve parameters @param curve (unsigned number) curve number (use 0 for Curve1) @param params see model.getCurve return format for table format. setCurve uses standard - lua array indexing and array start at index 1 + lua array indexing and arrays start at index 1 -The first and last x value must 0 and 100 and x values must be monotonically increasing +The first and last x value must -100 and 100 and x values must be monotonically increasing @retval 0 - Everything okay 1 - Wrong number of points @@ -879,15 +879,15 @@ The first and last x value must 0 and 100 and x values must be monotonically inc Example setting a 4-point custom curve: ```lua params = {} - params["x"] = {0, 34, 77, 100} + params["x"] = {-100, -34, 77, 100} params["y"] = {-70, 20, -89, -100} - params["smooth"] = 1 + params["smooth"] = true params["type"] = 1 val = model.setCurve(2, params) ``` setting a 6-point standard smoothed curve ```lua - val = model.setCurve(3, {smooth=1, y={-100, -50, 0, 50, 100, 80}}) + val = model.setCurve(3, {smooth=true, y={-100, -50, 0, 50, 100, 80}}) ``` */ @@ -923,7 +923,12 @@ static int luaModelSetCurve(lua_State *L) newCurveData.type = luaL_checkinteger(L, -1); } else if (!strcmp(key, "smooth")) { - newCurveData.smooth = luaL_checkinteger(L, -1); + // Earlier version of this api expected a 0/1 integer instead of a boolean + // Still accept a 0/1 here + if (lua_isboolean(L,-1)) + newCurveData.smooth = lua_toboolean(L, -1); + else + newCurveData.smooth = luaL_checkinteger(L, -1); } else if (!strcmp(key, "x") || !strcmp(key, "y")) { luaL_checktype(L, -1, LUA_TTABLE); @@ -972,7 +977,7 @@ static int luaModelSetCurve(lua_State *L) } // Check first and last point - if (xPoints[0] != 0 || xPoints[newCurveData.points + 4] != 100) { + if (xPoints[0] != -100 || xPoints[newCurveData.points + 4] != 100) { lua_pushinteger(L, 5); return 1; }