feat(lua): add 'edited' callback to 'numberEdit' control for LVGL Lua scripts (#7077)
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@@ -802,6 +802,7 @@ class LvglWidgetNumberEdit : public LvglWidgetObject, public LvglGetSetParams, p
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protected:
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int dispFunction = LUA_REFNIL;
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int editedFunction = LUA_REFNIL;
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void build(lua_State *L) override;
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void parseParam(lua_State *L, const char *key) override;
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