RLE for greyscale lcd (gives more firmware space!) (#1142)
* use RLE encodes bitmaps on 212x64 pixel radios * fix model image display fix icon display * implement RLE bitmaps in companion for splash image on 212x64 radios reserve 3kB for RLE bitmaps in firmware * fix size check * use defines instead of magic numbers * fix display of splash screens on 212x64 radios * add warning message if compressed image is larger than the reserved space
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@@ -28,7 +28,7 @@ const unsigned char ASTERISK_BITMAP[] = {
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void drawAlertBox(const char * title, const char * text, const char * action)
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{
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lcdClear();
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lcdDrawBitmap(0, 0, ASTERISK_BITMAP);
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lcdDrawRleBitmap(0, 0, ASTERISK_BITMAP);
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#define MESSAGE_LCD_OFFSET 60
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