Remove legacy fonts and make the bootloader compile with LVGL
This commit is contained in:
committed by
Raphael Coeffic
parent
0404919667
commit
ee0c37157d
@@ -20,10 +20,11 @@
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*/
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#include "strhelpers.h"
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#include "opentx.h"
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#include <string.h>
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#if !defined(BOOT)
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#include "opentx.h"
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const char s_charTab[] = "_-.,";
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char hex2zchar(uint8_t hex) { return (hex >= 10 ? hex - 9 : 27 + hex); }
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@@ -406,20 +407,6 @@ char *getFlightModeString(char *dest, int8_t idx)
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return dest;
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}
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// char * getSwitchWarningString(char * dest, swsrc_t idx)
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// {
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// char * s = dest;
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// uint8_t state = g_model.switchWarningState >> (3*idx) & 0x07;
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// *s++ = 'A' + idx;
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// if (state == 0)
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// *s = '\0';
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// else {
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// *s++ = "x\300-\301"[state];
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// *s = '\0';
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// }
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// return dest;
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// }
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int getRawSwitchIdx(char sw)
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{
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if (sw < 'A' || sw > 'Z')
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@@ -763,6 +750,8 @@ char *strAppendFilename(char *dest, const char *filename, const int size)
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}
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#if defined(LIBOPENUI)
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#include "bitmapbuffer.h"
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std::string formatNumberAsString(int32_t val, LcdFlags flags, uint8_t len,
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const char *prefix, const char *suffix)
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{
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