diff --git a/companion/src/simulation/simulatordialog.cpp b/companion/src/simulation/simulatordialog.cpp
index be04db15d..379785f8d 100644
--- a/companion/src/simulation/simulatordialog.cpp
+++ b/companion/src/simulation/simulatordialog.cpp
@@ -424,7 +424,7 @@ void SimulatorDialog::setupUi()
#endif
if (firmware->getCapability(Capability(SportTelemetry)))
- keymapHelp.append(keymapHelp_t(ui->btn_telemSim->shortcut().toString(QKeySequence::NativeText), ui->btn_luaReload->statusTip()));
+ keymapHelp.append(keymapHelp_t(ui->btn_telemSim->shortcut().toString(QKeySequence::NativeText), ui->btn_telemSim->statusTip()));
else
ui->btn_telemSim->hide();
@@ -432,7 +432,7 @@ void SimulatorDialog::setupUi()
keymapHelp.append(keymapHelp_t(ui->btn_debugConsole->shortcut().toString(QKeySequence::NativeText), ui->btn_debugConsole->statusTip()));
if (!firmware->getCapability(Capability(LuaInputsPerScript))) // hackish! but using "LuaScripts" checks for id "lua" in fw.
- keymapHelp.append(keymapHelp_t(ui->btn_luaReload->shortcut().toString(QKeySequence::NativeText), ui->btn_telemSim->statusTip()));
+ keymapHelp.append(keymapHelp_t(ui->btn_luaReload->shortcut().toString(QKeySequence::NativeText), ui->btn_luaReload->statusTip()));
else
ui->btn_luaReload->hide();
diff --git a/companion/src/simulation/simulatordialog.ui b/companion/src/simulation/simulatordialog.ui
index 022cb5f48..9b1d48e9c 100644
--- a/companion/src/simulation/simulatordialog.ui
+++ b/companion/src/simulation/simulatordialog.ui
@@ -259,7 +259,7 @@
Open the Joystick Settings window (F3)
- Telemetry Simulator
+ Joystick Configuration
Joystick Config.