Fix standalone Lua script screen flicker and improve error messages (#982)
* Relax assumptions about when Lua is called in foreground and background * Start Lua cycle timer both in foreground and background Do not assume that background/foreground alternates * Lua is called at every Standalone GUI cycle instead of 5 Hz Since Lua preempts every 50 ms or so, the GUI should remain responsive. * In standalone script, only call Lua once per GUI cycle, to avoid messing up buffer handling. * Revamped error reporting for Standalone and Telemetry Lua scripts * Font size for Lua error is reduced from XL to L on color if LCD_W < LCD_H * In drawTextLines, also possible linebreaks for opening brackets. * Smaller font for error message on tall color screen * Make titlebar height match font size on narrow LCD
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@@ -50,7 +50,7 @@ void drawMessageBoxBackground(coord_t top, coord_t height)
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void drawMessageBox(const char * title)
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{
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// background + border
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drawMessageBoxBackground(MESSAGEBOX_Y, 40);
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drawMessageBoxBackground(MESSAGEBOX_Y, 48);
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// title
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lcdDrawSizedText(WARNING_LINE_X, WARNING_LINE_Y, title, WARNING_LINE_LEN);
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