refactor(color): use LVGL styles and objects for UI, legacy cleanup (#4407)
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@@ -3129,8 +3129,8 @@ LROT_BEGIN(etxcst, NULL, 0)
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LROT_NUMENTRY( WARNING_COLOR, COLOR2FLAGS(COLOR_THEME_WARNING_INDEX) )
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// Literal colors
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LROT_NUMENTRY( BLACK, RGB2FLAGS(0x00, 0x00, 0x00) )
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LROT_NUMENTRY( WHITE, RGB2FLAGS(0xFF, 0xFF, 0xFF) )
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LROT_NUMENTRY( BLACK, COLOR2FLAGS(COLOR_BLACK_INDEX) )
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LROT_NUMENTRY( WHITE, COLOR2FLAGS(COLOR_WHITE_INDEX) )
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LROT_NUMENTRY( LIGHTWHITE, RGB2FLAGS(0xEA, 0xEA, 0xEA) )
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LROT_NUMENTRY( YELLOW, RGB2FLAGS(0xFF, 0xFF, 0x00) )
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LROT_NUMENTRY( BLUE, RGB2FLAGS(0x00, 0x00, 0xFF) )
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