refactor(color): use LVGL styles and objects for UI, legacy cleanup (#4407)

This commit is contained in:
philmoz
2024-04-05 17:33:14 +10:00
committed by GitHub
parent 5ff5c2ab8e
commit f28c1150ed
392 changed files with 18929 additions and 19492 deletions
+7 -4
View File
@@ -87,14 +87,17 @@ class LuaWidget : public Widget, public LuaEventHandler
std::string getName() const override { return "LuaWidget"; }
#endif
// Window interface
void onEvent(event_t event) override;
// Widget interface
const char* getErrorMessage() const override;
void update() override;
void background() override;
protected:
// Calls LUA widget 'refresh' method
void refresh(BitmapBuffer* dc) override;
void refresh(BitmapBuffer* dc);
// Window interface
void onEvent(event_t event) override;
static void redraw_cb(lv_event_t *e);
};