The Lua Wizard was broken in 2.0.11
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+11
-10
@@ -1748,16 +1748,17 @@ void luaError(uint8_t error)
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void luaExec(const char *filename)
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{
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luaInit();
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standaloneScript.state = SCRIPT_NOFILE;
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int result = luaLoad(filename, standaloneScript);
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// TODO the same with run ...
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if (result == SCRIPT_OK) {
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luaState = INTERPRETER_RUNNING_STANDALONE_SCRIPT;
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}
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else {
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luaError(result);
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luaState = INTERPRETER_RELOAD_PERMANENT_SCRIPTS;
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if (L) {
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standaloneScript.state = SCRIPT_NOFILE;
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int result = luaLoad(filename, standaloneScript);
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// TODO the same with run ...
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if (result == SCRIPT_OK) {
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luaState = INTERPRETER_RUNNING_STANDALONE_SCRIPT;
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}
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else {
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luaError(result);
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luaState = INTERPRETER_RELOAD_PERMANENT_SCRIPTS;
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}
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}
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}
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