[sky9x/Taranis] Audio mixer!
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+4
-10
@@ -131,10 +131,9 @@ void audioQueue::play(uint8_t tFreq, uint8_t tLen, uint8_t tPause, uint8_t tFlag
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int8_t tFreqIncr = (tFlags >> 6);
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if (tFreqIncr == 3) tFreqIncr = -1;
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if (tFreq > 0) { //we dont add pitch if zero as this is a pause only event
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tFreq += g_eeGeneral.speakerPitch + BEEP_OFFSET; // add pitch compensator
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}
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tFreq += g_eeGeneral.speakerPitch + BEEP_OFFSET; // add pitch compensator
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tLen = getToneLength(tLen);
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if ((tFlags & PLAY_NOW) || (!busy() && empty())) {
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toneFreq = tFreq;
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toneTimeLeft = tLen;
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@@ -177,12 +176,14 @@ void audioQueue::event(uint8_t e, uint8_t f)
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if (e < AU_FRSKY_FIRST || empty()) {
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// TODO when VOICE enable some cases here are not needed!
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switch (e) {
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#if !defined(VOICE)
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case AU_TX_BATTERY_LOW:
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if (empty()) {
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play(60, 20, 3, PLAY_REPEAT(2)|PLAY_INCREMENT(1));
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play(80, 20, 3, PLAY_REPEAT(2)|PLAY_INCREMENT(-1));
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}
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break;
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#endif
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case AU_TRIM_MOVE:
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play(f, 6, 1, PLAY_NOW);
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break;
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@@ -193,43 +194,36 @@ void audioQueue::event(uint8_t e, uint8_t f)
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play(BEEP_DEFAULT_FREQ+25, 5, 2, PLAY_REPEAT(10));
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play(BEEP_DEFAULT_FREQ+25, 5, 10, PLAY_REPEAT(1));
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play(BEEP_DEFAULT_FREQ+25, 5, 2, PLAY_REPEAT(10));
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pause(200);
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break;
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case AU_FRSKY_SCIFI:
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play(80, 10, 3, PLAY_REPEAT(2)|PLAY_INCREMENT(-1));
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play(60, 10, 3, PLAY_REPEAT(2)|PLAY_INCREMENT(1));
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play(70, 10, 1);
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pause(200);
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break;
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case AU_FRSKY_ROBOT:
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play(70, 5, 1, PLAY_REPEAT(1));
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play(50, 15, 2, PLAY_REPEAT(1));
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play(80, 15, 2, PLAY_REPEAT(1));
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pause(200);
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break;
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case AU_FRSKY_CHIRP:
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play(BEEP_DEFAULT_FREQ+40, 5, 1, PLAY_REPEAT(2));
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play(BEEP_DEFAULT_FREQ+54, 5, 1, PLAY_REPEAT(3));
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pause(200);
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break;
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case AU_FRSKY_TADA:
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play(50, 5, 5);
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play(90, 5, 5);
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play(110, 3, 4, PLAY_REPEAT(2));
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pause(200);
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break;
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case AU_FRSKY_CRICKET:
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play(80, 5, 10, PLAY_REPEAT(3));
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play(80, 5, 20, PLAY_REPEAT(1));
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play(80, 5, 10, PLAY_REPEAT(3));
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pause(200);
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break;
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case AU_FRSKY_ALARMC:
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play(50, 4, 10, PLAY_REPEAT(2));
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play(70, 8, 20, PLAY_REPEAT(1));
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play(50, 8, 10, PLAY_REPEAT(2));
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play(70, 4, 20, PLAY_REPEAT(1));
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pause(200);
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break;
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default:
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{
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