feat(color): Add layout 4+2B right side 3QRT+1QRT (#3315)
* Add layout 4+2B right side 3QRT+1QRT * Fix Layout 4+2B LayoutId, length max 9 char * Maybe this will work? --------- Co-authored-by: Peter Feerick <peter.feerick@gmail.com>
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co-authored by
Peter Feerick
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@@ -0,0 +1,36 @@
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/*
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* Copyright (C) EdgeTX
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*
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* Based on code named
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* opentx - https://github.com/opentx/opentx
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* th9x - http://code.google.com/p/th9x
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* er9x - http://code.google.com/p/er9x
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* gruvin9x - http://code.google.com/p/gruvin9x
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*
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* License GPLv2: http://www.gnu.org/licenses/gpl-2.0.html
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#include "layout.h"
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#include "layout_factory_impl.h"
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static uint8_t zmap[] = {
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LAYOUT_MAP_0, LAYOUT_MAP_0, LAYOUT_MAP_HALF, LAYOUT_MAP_1QTR,
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LAYOUT_MAP_0, LAYOUT_MAP_1QTR, LAYOUT_MAP_HALF, LAYOUT_MAP_1QTR,
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LAYOUT_MAP_0, LAYOUT_MAP_HALF, LAYOUT_MAP_HALF, LAYOUT_MAP_1QTR,
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LAYOUT_MAP_0, LAYOUT_MAP_3QTR, LAYOUT_MAP_HALF, LAYOUT_MAP_1QTR,
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LAYOUT_MAP_HALF, LAYOUT_MAP_0, LAYOUT_MAP_HALF, LAYOUT_MAP_3QTR,
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LAYOUT_MAP_HALF, LAYOUT_MAP_3QTR, LAYOUT_MAP_HALF, LAYOUT_MAP_1QTR,
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};
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BaseLayoutFactory<Layout> layout4P2B("Layout4P2B", "4 + 2B",
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defaultZoneOptions,
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6, zmap);
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