refactor(color): UI layout logic to better handle different screen sizes and orientations (#6134)
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@@ -50,6 +50,8 @@ using std::list;
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#define TRACE_LABELS(...)
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#endif
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LAYOUT_SIZE(LABEL_TRUNCATE_LENGTH, 21, 16)
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ModelsList modelslist;
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ModelMap modelslabels;
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@@ -43,12 +43,6 @@
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#define DEFAULT_MODEL_SORT NAME_ASC
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#if !PORTRAIT_LCD // Landscape
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#define LABEL_TRUNCATE_LENGTH 21
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#else
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#define LABEL_TRUNCATE_LENGTH 16
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#endif
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struct ModelData;
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struct ModuleData;
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