fix(lua): numberEdit getter and prevent fillTriangle crash (#7288)
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@@ -1337,8 +1337,8 @@ next2:
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}
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next:
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// Second half
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dx1 = (int8_t)(x3 - x2); if(dx1<0) { dx1 = -dx1; signx1 = -1; } else signx1 = 1;
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dy1 = (int8_t)(y3 - y2);
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dx1 = (coord_t)(x3 - x2); if(dx1<0) { dx1 = -dx1; signx1 = -1; } else signx1 = 1;
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dy1 = (coord_t)(y3 - y2);
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t1x = x2;
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if (dy1 > dx1) { // swap values
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