* Allow to disable telemetry alarams
This mainly useful for cheap transceivers that have telemetry but no power amplifier and very limited range of often 10-20 meters. This includes fishpepper's tinyFISH FC (and its legal/illegal clones) and also Spektrum BNF models.
* Always disable a warning when RSSI Warnings are disabled
* Compile fix
* Fix typos, also mute sensor lost
Refactor the FrskyRSSIAlarm[2] into a EEPROM compatible RssiAlarm struct
* Compile fixes
* Also refactor Companion
* Cleanup unused datastruct on ARM
* Compile fix for AVR
* Change int to uin8_t for avr
* Fix strings
* Implement setCurve for lua
* Bug fixes after actual testing of API
* Fix documentation
* Even more error checking
* Add example code how to use this function
* Silence gcc warnings
* Drop points and start array index at 1 and note about wrong index in getCurve
* Add standard example
* Fixes
* Don’t use an invalid number in example
* fix missing 0
* Create getUnit lua function
* Cosmetics
* Expend getFieldInfo instead of creating a new function
* Streamline units table
* @projeckk2glider comments
* Cosmetics
* Use simple division
* [Simulator] Remove extraneous format value in microsTimer; Better way to delete SimulatorStartupDialog (in case no event loop starts).
* [Simulator] No helpers dependency for SimulatorStartupDialog.
* [simpgmspace] Rename micros timer function and make externally available.
* [Companion] Fix possible uninitialized value in TreeModel (compiler warning).
* [multi_arm] Fix minor compiler warning (MSVC: "unsafe mix of type 'uint8_t' and type 'bool' in operation").
* [lua] Fix compiler warning ("'data' may be used uninitialized in this function").
* [OpenTxSimulator] Fix analogs array range.
* [Simulator] Auto-start simulator when SimulatorMainWindow is first shown (vs. before it was shown).
* [Simulator] DebugOutput: prevent possible mutex deadlock on buffer overflow (force queued connection for Qt < 5.3).
* [Companion] Display calibration data for Horus joysticks (MOUSE1/MOUSE2)
* Lua: All usage of double converted to float. printf("%f") still uses promotion to double, (floating point va_args are always promoted to double)
Speed improvements:
* reordering of rotable to put most used tables at the top
* caching of last found global table
Use real pointer to rotable instead of misusing void* to pass integer value
Lua internal traces now turned on by TRACE_LUA_INTERNALS cmake option
* Replaced floating point division with multiplication (where possible), the hardware FPU is much faster at multiplication vs division.
stb_image: enabled STBI_NO_HDR and STBI_NO_LINEAR (removes code that we don't need)
* Fixes#4438: wrong cast used when setting Lua mixer script input source
Improved parsing of Lua mixer script inputs
* Additional type check
* ScriptDataInput union introduced.
Fixed: when using SOURCE input, do not use default value
Fixed: when using SOURCE input, min-max range is fixed
* Gtest pattern changed
* Fixes#4449: lcdDrawLine_line() was wrong for slanted lines [128x64]
* Fixes#4449: lcdDrawLine_line() was wrong for slanted lines [480x272]
* lcdDrawLine() coordinates check moved to Lua API
* [build][CMake] Use `find_package(Git)` to confirm existence before trying to use git for version stamp; Use friendlier detection of grep executable on Windows; Use "del" on Windows instead of "rm".
* [build][Windows] Include dirent and msinttypes headers in source tree.
* Remove grep dependency for lua exports generation
* Sneaky pythons hiding in code.
* [build] Change `git_id` macro to skip check if no git directory is present, also now fails gracefully; Fix `today` macro on Windows; Report git revision; Make sure QtSvg module is found.
* Fixes#4284: Prevent Lua from allocating all heap memory (Horus)
Lua bitmap functions cleanup and docs update
Added x or y < 0 check to drawBitmap()
* Proper float constant
* Flash savings: getFileExtension() de-templated, saves 160 bytes
* Flash savings: several variables moved to rodata, RGB macro optimization (speed and can now be used to initialize rodata)
Result for Horus:
text data bss dec
1261182 808603 42020 2111805 before
1267149 803335 42124 2112608 after (data size also counts .sram section)
5kB saved in .data section (RAM and FLASH)
* Removed compiler warnings
* RGB() and ARGB() gtests added
* ARGB() optimized
* [Windows][MinGW] Update some WIN32 macro checks in source code to be MSVC-specific (not needed for GCC-based builds).
* [build] CMakeLists updates:
Adjust for Windows MinGW builds: now fully compatible with Qt5.5+ and MinGW-w64 toolchain (included in Qt installs);
Add option to specify path to required libraries/includes (instead of hard-coding `c:\programs`);
Add package check for Python and use found executable name;
Remove custom FindSdl package handler in favor of stock (and improved) CMake one (still works with Windows);
Do not force SIMU_AUDIO and LUA_COMPILER in SIMU builds (leave it up to user);
Add SIMU_LUA_COMPILER option specifically for SIMU builds (default = ON);
* [build][Windows] Rewrite/Fix Windows Companion `install` target, with two options:
a) just copy supporting Qt and c++ DLLs to build folder so programs can be quickly be run from there (this is default and similar to the old behavior);
b) full installation to CMAKE_INSTALL_PREFIX path, including all binaries, supporting DLLs, language files, and OTx utilities.
Option b) can be selected with new WIN_DO_FULL_INSTALL parameter;
Also cleans up the Linux install a bit and consolidates the OS X parts;
* [simulator][Windows] Add option to build Windows simulator with system console/terminal enabled (both standalone and when launched from Companion). Mostly useful for debug as it gives output messages much sooner in the startup process than the current debug console. Also helpful because you don't have to open it manually on every launch, and it remembers last window position and size. Possible candidate for a user-selectable runtime option in the future.
* [Windows] Fix MSVC build issues.
* [build] More build fixes:
Use a customized FindSDL.cmake script again due to bugs and deficiencies in the official version (based on script from CMake v3.7);
Fixes missing SDL DLL error in NSIS installer);
Use string for Timers option (checkbox in GUI is confusing);
Remove an unused variable.
* [simu][Windows] Fix f_getcwd() cutting off too many characters (fixes SD browser interactions).
* Move to Horus style implementation
* TINSIZE handling
* Fix timers
* Add the option to align left on first digit (ie '-' if left of alignment point)
* Compile fix
* Reduce DBL font dot size
* Get ready for PR
* Remove unused function
* Remove leftover declaration
* Performance
* Cosmetics