Commit Graph
5 Commits
Author SHA1 Message Date
Andre Bernet b06864f286 Add new S6R parameters for FW 20161226 2017-01-11 13:50:52 +01:00
3djcandBertrand Songis 781ce1ea34 3djc/horus s6 r improvement (#4081)
* Progressive bitmap loading

* Cosmetics
2016-11-30 11:49:30 +01:00
Damjan AdamicandBertrand Songis 92553b6589 Projectkk2glider/lua bitmap free (#4075)
* Better memory stats (CLI)

* Bitmap buffer overflow check added

* Lua bitmap improvements

* Proper handling of symbolic links in simulator

* S6R Lua script fixes:
 * added progress screen while loading bitmaps
 * memory for bitmaps is now freed when leaving the script

* S6R Lua script: improved bitmap loading

* * Lua Themes and Widgets moved to separate file and separate Lua state
* Stand-alone, mixer and function scripts now behave the same as on Taranis (restarted after the stand-alone script was run)
* both Lua states are independent: Themes and Widgets is initialized only at the start, the other one is initialized before and after the stand-alone script is run

* Better leak test and report in BitmapBuffer

* Re #3318: Lua compiler enabled in simu and Companion simulator. Usage:
 * any time <xxx>.lua file is about to be loaded and if file <xxx>.lua.src exists:
   * load contents of <xxx>.lua.src
   * compile Lua code
   * save compiled code into <xxx>.lua (effectively overwrites existing file)
 * immediately following the compilation the real file loading is done from <xxx>.lua (which by now contains compiled Lua bytecode)
2016-11-28 23:08:18 +01:00
3djc c30d99a7e3 Use a less controversial wording + performance fixes.
This fixes #3905
2016-10-13 23:08:49 +02:00
3djcandAndre Bernet 7e8bebfaac S6R support (#3896) 2016-10-09 21:25:19 +02:00