* Re #4224: Introduced settingsPath and use std::string for paths in simpgmspace.
* Re #4224: Relevant parts of simpgmspace.cpp moved into simufatfs.cpp and simudisk.cpp
* Removed "/" from "mask_monitor_logsw.png"
* Re #4224: findTrueFileName() refactoring
* Faster gtests (less waiting for eeprom operations to finish)
* Re #4224: Radio settings and models directories now taken from alternate path (if set) [simu]
* Fixes#3322: together with previous changes to the SD browser this prevents the simulator from browsing higher than SD card root path.
* f_chdir() debug traces
* [TravisCI] Build using avr-gcc 4.9.2 (up from 4.8.2). Relies on https://github.com/opentx/opentx/pull/4169 . Fixes all linker warnings, makes clean build.
* [build] Add ARM/AVR compiler version check/display and a workaround for avr-gcc linker warnings when using WARNINGS_AS_ERRORS=true.
* [TravisCI] Enable -Werror on all build targets (WARNINGS_AS_ERRORS=true).
* [build] CMake script updates:
Enable WARNINGS_AS_ERRORS option for all targets (not just firmware);
Consolidate some C/CXX flag settings for firmware target, avoid duplication/redundancy;
All warning flags are now passed to linker (GCC only);
Add a "build report" for each main target showing compiler, flags, and defines, with verbosity controlled by new VERBOSE_CMAKELISTS option;
Added properties to PCB, TRANSLATIONS, and a few other options (makes option selector lists in cmake-gui);
Add macro for conditionally adding C++11 flag;
Silence CMake >3.0 warnings about CMP0054 policy not being set;
Reverts AVR linker -Werror workaround;
Misc. cleanup/consolidation.
* [build] More CMakeLists updates:
Silence superfluous "CRT_SECURE" series MSVC warnings;
Formalize finding pthread lib/dll on MSVC builds and fix some issues with install target script;
Add property string lists to more options;
Quotes some paths with possible spaces, & other minor cosmetics.
* [build] firmware/bootloader: Remove remaining CMake default compiler flags and add FIRMWARE_C[XX}_FLAGS[_DEBUG] options for user to specify additional flags. Also move ASM language call to silence CMake warning w/MSVC.
* [build] Workaround bogus "uninitialized" warnings from AVR linker.
* [tests] Add custom printer for less verbose gtest output (use --verbose option to revert to gtest default).
* [build] Use less verbose CMake output for TravisCI builds. Formalize search for gtest code and enable gtests target on WIN32-GCC. Minor language fix.
* [simulator] Keyboard and mouse control adjustments:
~ Make kay/mouse navigation more consistent between radios and ensure keyboard events are always properly detected (eg. after clicking on a control);
* Fix mouse wheel direction for rotary encoder emulation (fixes https://github.com/opentx/opentx/issues/4160);
* Fix page up/down buttons on Horus (also #4160);
~ Horus rotary encoder can now be controlled with +/- keys (also keeps X/C, otherwise supersedes https://github.com/opentx/opentx/pull/4087 );
~ DEL key now another alternative for ESC/BKSP (brings all controls to number pad);
~ "=" key now acts same as "+" key (+ requires SHIFT in main row on most US keyboards);
* Fix controls direction when using mouse wheel over RC switches;
+ Add help text showing keyboard mappings for each radio type (activate on F1 key).
* [simulator] Enable mouse wheel scrolling on radios w/out a rotary encoder (acts as +/- keys on X9D, PU/DN keys on 9X).
* [Windows][MinGW] Update some WIN32 macro checks in source code to be MSVC-specific (not needed for GCC-based builds).
* [build] CMakeLists updates:
Adjust for Windows MinGW builds: now fully compatible with Qt5.5+ and MinGW-w64 toolchain (included in Qt installs);
Add option to specify path to required libraries/includes (instead of hard-coding `c:\programs`);
Add package check for Python and use found executable name;
Remove custom FindSdl package handler in favor of stock (and improved) CMake one (still works with Windows);
Do not force SIMU_AUDIO and LUA_COMPILER in SIMU builds (leave it up to user);
Add SIMU_LUA_COMPILER option specifically for SIMU builds (default = ON);
* [build][Windows] Rewrite/Fix Windows Companion `install` target, with two options:
a) just copy supporting Qt and c++ DLLs to build folder so programs can be quickly be run from there (this is default and similar to the old behavior);
b) full installation to CMAKE_INSTALL_PREFIX path, including all binaries, supporting DLLs, language files, and OTx utilities.
Option b) can be selected with new WIN_DO_FULL_INSTALL parameter;
Also cleans up the Linux install a bit and consolidates the OS X parts;
* [simulator][Windows] Add option to build Windows simulator with system console/terminal enabled (both standalone and when launched from Companion). Mostly useful for debug as it gives output messages much sooner in the startup process than the current debug console. Also helpful because you don't have to open it manually on every launch, and it remembers last window position and size. Possible candidate for a user-selectable runtime option in the future.
* [Windows] Fix MSVC build issues.
* [build] More build fixes:
Use a customized FindSDL.cmake script again due to bugs and deficiencies in the official version (based on script from CMake v3.7);
Fixes missing SDL DLL error in NSIS installer);
Use string for Timers option (checkbox in GUI is confusing);
Remove an unused variable.
* [simu][Windows] Fix f_getcwd() cutting off too many characters (fixes SD browser interactions).
* [simu] simpgmspace: Populate file date/time/size in f_stat(); Add f_utime(); Fix f_getcwd() on Windows; Fix f_mkdir() build error on Windows.
* [Lua] Add runtime support for script pre-compilation. Changes behavior with LUA_COMPILER (Re: https://github.com/opentx/opentx/issues/3318):
All .lua scripts are now compiled and saved to binary "bytecode" file (.luac extension) upon first execution;
Scripts are also automatically re-compiled if .lua source file is newer than existing .luac file;
The pre-compiled .luac version is loaded if modification time is newer or equivalent to .lua source file;
If a .luac version of a script exists, then the .lua version does not need to be present;
Guards against bytecode compatibility issues (binaries from 64-bit sim will not run on 32-bit sim/radio);
In SIMU and DEBUG builds, the source .lua file is always preferred in order to preserve full debug info (this is is controlled with new LUA_SCRIPT_LOAD_MODE macro, see lua_api.h);
GC is now run after each script is loaded.
* [Lua] Add loadScript() API function as alternative to loadfile() from Lua base. This can take advantage of the new OTx script pre-compilation features to reduce memory footprint when loading functions dynamically. This is an interface to luaLoadScriptFileToState(). Fully documented.
* [SD][Lua] Flexible file extensions support:
Allow for variable length file extensions throughout system (no longer hard-coded in LEN_FILE_EXTENSION);
Fixes issues with renaming files in SD manager which have file extensions longer than ".ext";
Expand general support for multiple file extensions per file type in sdListFiles() (eg. .lua and .luac for scripts);
Lua scripts with .luac extensions can now be selected in custom/telemetry/function menus even if no .lua version exists (duplicates are not shown);
.luac files can now also be executed from SD file manager UI.
* [Build] Added CMake options for LUA_COMPILER and LUA_SCRIPT_LOAD_MODE.
* Cosmetics.
* [SD][gui] Improve efficiency of some file name handling routines in sdmanager GUI and sdListFiles() by extending getFileExtension() function. Use shared isExtensionMatching() in place of isImageFileExtension(). Only allow executing .luac files when LUA_COMPILER defined (as per request).
* [simpgmspace] Fix f_mkdir() for MSVC build and misc. cleanup.
* [Lua] Use getFileExtension() in script loader to determine file type and check for buffer overflow.
* Better memory stats (CLI)
* Bitmap buffer overflow check added
* Lua bitmap improvements
* Proper handling of symbolic links in simulator
* S6R Lua script fixes:
* added progress screen while loading bitmaps
* memory for bitmaps is now freed when leaving the script
* S6R Lua script: improved bitmap loading
* * Lua Themes and Widgets moved to separate file and separate Lua state
* Stand-alone, mixer and function scripts now behave the same as on Taranis (restarted after the stand-alone script was run)
* both Lua states are independent: Themes and Widgets is initialized only at the start, the other one is initialized before and after the stand-alone script is run
* Better leak test and report in BitmapBuffer
* Re #3318: Lua compiler enabled in simu and Companion simulator. Usage:
* any time <xxx>.lua file is about to be loaded and if file <xxx>.lua.src exists:
* load contents of <xxx>.lua.src
* compile Lua code
* save compiled code into <xxx>.lua (effectively overwrites existing file)
* immediately following the compilation the real file loading is done from <xxx>.lua (which by now contains compiled Lua bytecode)
* Introduce f_gets()
* Comment out debug TRACE
* Windows editing protection
* Store strlen result + uncrustify
* Uncrustify was probably too harsh !
* Cosmetics
* Re #3815: Disk cache: Write statistic added. Bigger disk cache. Show disk cache misses in CLI.
* Update to the latest FatFS R0.12b (all existing OpenTX patches have been already applied in upstream, only few ff.h modifications needed for simulator)
* Missing file
* SD card manager: do not show parent dir [..] for root directory
* Re #3827: added mutex to getADC(), because adcRead() is not reentrant
* Re #3827: alternative solution to prevent calling getADC() from different threads, because adcRead() is not reentrant
* Cosmetics
* Rename EXT option to TELEMETRY
* Change test accordingly
* Rename FRSKY to TELEMETRY_FRSKY
* Rename ARDUPILOT to TELEMETRY_ARDUPILOT
* More renames (JETI, MAVLINK, NMEA)
* Fixes to make commit-test happy
* Further tests added to commit-test
* Cleanup
* Rename EXTSTD to TELEMETRY_NONE
* Add cmake configuration for Libfox.
CMake on OS X does not find libfox in the homebrew location otherwise
* Fix findpackage(Fox) for case sensitive systems
* Allow software based volume control
- enable it for AR9X
- rename "HARDWARE_VOLUME" defines to "MASTER_VOLUME"
- adjust build-firmware.py and fwoptions.py
* Software based volume control: Do it right
* whitespace cleanup
* software volume: cleanup/revert some leftovers of undone changes