Commit Graph
15 Commits
Author SHA1 Message Date
Stav RavivandGitHub dd64aaef2e feat: Hebrew radio translation 🇮🇱 (#3506)
* Hebrew radio translation 🇮🇱

* chore: loop in alphabetical order

* Replace Arial with Arimo

* Add "he" to companion settings
2023-05-14 13:36:53 +10:00
786fbcb411 feat: Japanese radio translation 🇯🇵 (#2456)
* Japanese radio translation

`jp.h` based on #2006 (Kudos to @ToshihiroMakuuchi)

* fix: Gyro is now IMU

* Japanese modifications were made to the display. (#2171)

* Update JP translation file

* Update JP fonts

* Fix rotary encoder mode string

Co-authored-by: Peter Feerick <peter.feerick@gmail.com>
Co-authored-by: まっく まるちぷろとこる <36994795+ToshihiroMakuuchi@users.noreply.github.com>
2022-10-11 11:42:24 +10:00
Raphael CoefficandRaphael Coeffic 873b8468bd translations: re-added CJK fonts for CN and TW translations 2022-06-11 15:38:08 +02:00
Raphael CoefficandRaphael Coeffic cbdc9ad8a8 Use own LVGL theme
And stop using default theme
2022-06-11 15:38:08 +02:00
Raphael CoefficandRaphael Coeffic 3917451318 faster pop-up menus 2022-06-11 15:38:08 +02:00
Raphael CoefficandRaphael Coeffic 96f5621bc5 Improve software 180deg rotation and add LVGL perf monitor 2022-06-11 15:38:08 +02:00
Raphael CoefficandRaphael Coeffic 0199d8ed6e tune lv_conf.h 2022-06-11 15:38:08 +02:00
Raphael CoefficandRaphael Coeffic a27e026699 fix: X10 compilation 2022-06-11 15:38:08 +02:00
Raphael CoefficandRaphael Coeffic ee0c37157d Remove legacy fonts and make the bootloader compile with LVGL 2022-06-11 15:38:08 +02:00
Raphael CoefficandRaphael Coeffic b40441f0c0 WiP: remove legacy fonts 2022-06-11 15:38:08 +02:00
gagarinlgandRaphael Coeffic 6999e30171 update libopenui 2022-06-11 15:38:08 +02:00
gagarinlgandRaphael Coeffic 1d9d112e31 update to lvgl 8.2, switch to official github repo 2022-06-11 15:38:08 +02:00
gagarinlgandRaphael Coeffic c5d2439e61 use current libopenui/lvgl
enable BMP and PNG support in lvgl
2022-06-11 15:38:08 +02:00
kkoenig1@optonline.comandRaphael Coeffic fd276bb2fc 1. Included mroe fonts
2. change order of initialization.  Lvgl has to be before ViewMain
3. Basic support for layers, but they are still broken when Menu's are used
4. Register input driver in lvglwrapper
2022-06-11 15:38:08 +02:00
gagarinlgandRaphael Coeffic fb7a7364a4 just something to play with lvgl
simu is working partially
TX16S has worked, is now broken, due to changes to make simu work

working means, lvgl shows something on the display and handles touch events

to stop libopenui from interfering this is needed in libopenui:

diff --git a/src/mainwindow.cpp b/src/mainwindow.cpp
index 09cc3d3..cda095f 100644
--- a/src/mainwindow.cpp
+++ b/src/mainwindow.cpp
@@ -79,7 +79,7 @@ void MainWindow::checkEvents()
   if (touchPanelEventOccured()) {
     short lastDeltaX = touchState.lastDeltaX;
     short lastDeltaY = touchState.lastDeltaY;;
-    touchState = touchPanelRead();
+    //touchState = touchPanelRead();
     touchState.lastDeltaX = lastDeltaX;
     touchState.lastDeltaY = lastDeltaY;
   }
@@ -177,6 +177,7 @@ void MainWindow::invalidate(const rect_t & rect)

 bool MainWindow::refresh()
 {
+return false;
   if (invalidatedRect.w) {
     if (invalidatedRect.x > 0 || invalidatedRect.y > 0 || invalidatedRect.w < LCD_W || invalidatedRect.h < LCD_H) {
       TRACE_WINDOWS("Refresh rect: left=%d top=%d width=%d height=%d", invalidatedRect.left(), invalidatedRect.top(), invalidatedRect.w, invalidatedRect.h);

add eclipse projetc files and helper scripts

some cleanup and fix simu

NV14 simu and TX16s simu are working with lvgl
no more magic numbers
added files for a lvgl wrapper class for initialization

moved lvgl initialization to LvglWrapper
code cleanup
started implementing a widget as a drawing target for libopenui

with some additional changesin libopenui, the libopenui ui can be displayed on a lvgl canvas

fix lvgl full screen canvas

update personal project files

add file with patch instructions for libopenui

works on NV14 with a canvas as the drawingtarget for libopenui and direct touch handling by libopenui

fix indentation

enabled double buffering for LVGL using the LCD frame buffers
transparancies are broken on TX16s
simulator does not work
untested on NV14

simu for NV14 and TX16S run and work mostly
works mostly on NV14 and TX16S

some pop ups (e.g. USB) flicker
LUA full screen apps won't display anything

touch handling still done by libopenui
on TX16S lvgl widgets are rotated by 180°

untested on all other radios

fix using of commeted out function. No touch handling for LVGL right now

rotate screens, so that libopenui and LVGL have the same screen rotation

removed the need to rotate images and fonts when using LVGL
currently the changes can be easily reverted

deleted lvgl copy

building with lvgl as unmodified submodule works

move lv_conf to radio/src

delete eclipse project files

use specific branch for lvgl

use libopenui lvgl branch
remove now unneeded help.txt

add missing file to colorlcd CMakelist

fix image display problems in TX16S simulator

just something to play with lvgl
simu is working partially
TX16S has worked, is now broken, due to changes to make simu work

working means, lvgl shows something on the display and handles touch events

to stop libopenui from interfering this is needed in libopenui:

diff --git a/src/mainwindow.cpp b/src/mainwindow.cpp
index 09cc3d3..cda095f 100644
--- a/src/mainwindow.cpp
+++ b/src/mainwindow.cpp
@@ -79,7 +79,7 @@ void MainWindow::checkEvents()
   if (touchPanelEventOccured()) {
     short lastDeltaX = touchState.lastDeltaX;
     short lastDeltaY = touchState.lastDeltaY;;
-    touchState = touchPanelRead();
+    //touchState = touchPanelRead();
     touchState.lastDeltaX = lastDeltaX;
     touchState.lastDeltaY = lastDeltaY;
   }
@@ -177,6 +177,7 @@ void MainWindow::invalidate(const rect_t & rect)

 bool MainWindow::refresh()
 {
+return false;
   if (invalidatedRect.w) {
     if (invalidatedRect.x > 0 || invalidatedRect.y > 0 || invalidatedRect.w < LCD_W || invalidatedRect.h < LCD_H) {
       TRACE_WINDOWS("Refresh rect: left=%d top=%d width=%d height=%d", invalidatedRect.left(), invalidatedRect.top(), invalidatedRect.w, invalidatedRect.h);

add eclipse projetc files and helper scripts

some cleanup and fix simu

NV14 simu and TX16s simu are working with lvgl
no more magic numbers
added files for a lvgl wrapper class for initialization

moved lvgl initialization to LvglWrapper
code cleanup
started implementing a widget as a drawing target for libopenui

with some additional changesin libopenui, the libopenui ui can be displayed on a lvgl canvas

fix lvgl full screen canvas

update personal project files

add file with patch instructions for libopenui

works on NV14 with a canvas as the drawingtarget for libopenui and direct touch handling by libopenui

fix indentation

enabled double buffering for LVGL using the LCD frame buffers
transparancies are broken on TX16s
simulator does not work
untested on NV14

simu for NV14 and TX16S run and work mostly
works mostly on NV14 and TX16S

some pop ups (e.g. USB) flicker
LUA full screen apps won't display anything

touch handling still done by libopenui
on TX16S lvgl widgets are rotated by 180°

untested on all other radios

fix using of commeted out function. No touch handling for LVGL right now

rotate screens, so that libopenui and LVGL have the same screen rotation

removed the need to rotate images and fonts when using LVGL
currently the changes can be easily reverted

deleted lvgl copy

building with lvgl as unmodified submodule works

move lv_conf to radio/src

delete eclipse project files
2022-06-11 15:38:08 +02:00