/* * Copyright (C) EdgeTX * * Based on code named * opentx - https://github.com/opentx/opentx * th9x - http://code.google.com/p/th9x * er9x - http://code.google.com/p/er9x * gruvin9x - http://code.google.com/p/gruvin9x * * License GPLv2: http://www.gnu.org/licenses/gpl-2.0.html * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #include "lua_event.h" #include "lua_api.h" #include "edgetx_helpers.h" #include "board_common.h" #include "timers_driver.h" #include "keys.h" extern "C" { #include "lua.h" }; static LuaEventData _lua_event_buffer[EVENT_BUFFER_SIZE]; LuaEventData::LuaEventData() { memclear(this, sizeof(LuaEventData)); } void luaPushEvent(event_t evt) { for (int i = 0; i < EVENT_BUFFER_SIZE; i++) { if (_lua_event_buffer[i].event == 0) { _lua_event_buffer[i].event = evt; return; } } } void luaNextEvent(LuaEventData* evt) { if (!evt) return; *evt = _lua_event_buffer[0]; if (evt->event != 0) { size_t len = sizeof(_lua_event_buffer) - sizeof(LuaEventData); memmove(_lua_event_buffer, _lua_event_buffer + 1, len); memclear(_lua_event_buffer + (EVENT_BUFFER_SIZE - 1), sizeof(LuaEventData)); } } void luaEmptyEventBuffer() { memclear(_lua_event_buffer, sizeof(_lua_event_buffer)); } // Look for a slot in the event buffer that is either unused (zero) or matches event LuaEventData* luaGetEventSlot(event_t event) { for (int i = 0; i < EVENT_BUFFER_SIZE; i++) { if (_lua_event_buffer[i].event == event || _lua_event_buffer[i].event == 0) return &_lua_event_buffer[i]; } return nullptr; } #if defined(HARDWARE_TOUCH) #define EVT_TOUCH_SWIPE_LOCK 4 #define EVT_TOUCH_SWIPE_SPEED 60 #define EVT_TOUCH_SWIPE_TIMEOUT 50 static tmr10ms_t _swipeTimeOut = 0; void luaPushTouchEventTable(lua_State* ls, LuaEventData* evt) { lua_newtable(ls); l_pushtableint(ls, "x", evt->touchX); l_pushtableint(ls, "y", evt->touchY); l_pushtableint(ls, "tapCount", evt->tapCount); if (evt->event == EVT_TOUCH_SLIDE) { l_pushtableint(ls, "startX", evt->startX); l_pushtableint(ls, "startY", evt->startY); l_pushtableint(ls, "slideX", evt->slideX); l_pushtableint(ls, "slideY", evt->slideY); // Do we have a swipe? Only one at a time! if (get_tmr10ms() > _swipeTimeOut) { coord_t absX = (evt->slideX < 0) ? -(evt->slideX) : evt->slideX; coord_t absY = (evt->slideY < 0) ? -(evt->slideY) : evt->slideY; bool swiped = false; if (absX > EVT_TOUCH_SWIPE_LOCK * absY) { if ((swiped = (evt->slideX > EVT_TOUCH_SWIPE_SPEED))) l_pushtablebool(ls, "swipeRight", true); else if ((swiped = (evt->slideX < -EVT_TOUCH_SWIPE_SPEED))) l_pushtablebool(ls, "swipeLeft", true); } else if (absY > EVT_TOUCH_SWIPE_LOCK * absX) { if ((swiped = (evt->slideY > EVT_TOUCH_SWIPE_SPEED))) l_pushtablebool(ls, "swipeDown", true); else if ((swiped = (evt->slideY < -EVT_TOUCH_SWIPE_SPEED))) l_pushtablebool(ls, "swipeUp", true); } if (swiped) _swipeTimeOut = get_tmr10ms() + EVT_TOUCH_SWIPE_TIMEOUT; } } } #endif