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edgetx-gx12/companion/src/modeledit/node.h
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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the examples of the Qt Toolkit.
**
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** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
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** In addition, as a special exception, Nokia gives you certain additional
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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** packaging of this file. Please review the following information to
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#ifndef NODE_H
#define NODE_H
#include <QtGui>
#define DEFAULT_BALL_SIZE 10
#define BALL_HEIGHT 2
class Edge;
QT_BEGIN_NAMESPACE
class QGraphicsSceneMouseEvent;
QT_END_NAMESPACE
class Node : public QGraphicsObject
{
Q_OBJECT
public:
Node();
void addEdge(Edge *edge);
QList<Edge *> edges() const;
enum { Type = UserType + 1 };
int type() const { return Type; }
QRectF boundingRect() const;
QPainterPath shape() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
void setBallSize(int size);
void stepToCenter(qreal step=10);
int getBallSize() {return ballSize;}
qreal getX();
qreal getY();
void setCenteringX(bool val) {centerX = val;}
void setCenteringY(bool val) {centerY = val;}
void setFixedX(bool val) {fixedX = val;}
void setFixedY(bool val) {fixedY = val;}
bool getFixedX() {return fixedX;}
bool getFixedY() {return fixedY;}
void setMinX(int val) {minX = val;};
void setMaxX(int val) {maxX = val;};
void setColor(const QColor & color);
signals:
void moved(int x, int y);
void focus();
void unfocus();
protected:
QVariant itemChange(GraphicsItemChange change, const QVariant &value);
void mousePressEvent(QGraphicsSceneMouseEvent *event);
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
private:
bool bPressed;
bool centerX;
bool centerY;
bool fixedX;
bool fixedY;
int ballSize;
int minX;
int maxX;
QList<Edge *> edgeList;
QPointF newPos;
QColor nodecolor;
};
#endif