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edgetx-gx12/companion/src/datamodels/compounditemmodels.h
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/*
* Copyright (C) EdgeTX
*
* Based on code named
* opentx - https://github.com/opentx/opentx
* th9x - http://code.google.com/p/th9x
* er9x - http://code.google.com/p/er9x
* gruvin9x - http://code.google.com/p/gruvin9x
*
* License GPLv2: http://www.gnu.org/licenses/gpl-2.0.html
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#pragma once
#include "rawsource.h"
#include "rawswitch.h"
#include <QStandardItemModel>
class GeneralSettings;
class ModelData;
class AdjustmentReference;
class AbstractItemModel: public QStandardItemModel
{
Q_OBJECT
public:
enum ItemModelId {
IMID_Unknown,
IMID_RawSource,
IMID_RawSwitch,
IMID_Curve,
IMID_GVarRef,
IMID_ThrSource,
IMID_CustomFuncAction,
IMID_CustomFuncResetParam,
IMID_TeleSource,
IMID_CurveRefType,
IMID_CurveRefFunc,
IMID_FlexSwitches,
IMID_ReservedCount,
IMID_Custom
};
Q_ENUM(ItemModelId)
enum ItemModelDataRoles {
IMDR_Id = Qt::UserRole,
IMDR_Type,
IMDR_Flags,
IMDR_Available
};
Q_ENUM(ItemModelDataRoles)
enum ItemModelDataGroups {
IMDG_None = 0x01,
IMDG_Negative = 0x02,
IMDG_Positive = 0x04
};
Q_ENUM(ItemModelDataGroups)
enum ItemModelUpdateEvent {
IMUE_None = 0,
IMUE_SystemRefresh = 1 << 0,
IMUE_Channels = 1 << 1,
IMUE_Curves = 1 << 2,
IMUE_FlightModes = 1 << 3,
IMUE_GVars = 1 << 4,
IMUE_Inputs = 1 << 5,
IMUE_LogicalSwitches = 1 << 6,
IMUE_Scripts = 1 << 7,
IMUE_TeleSensors = 1 << 8,
IMUE_Timers = 1 << 9,
IMUE_Modules = 1 << 10,
IMUE_FunctionSwitches = 1 << 11,
IMUE_All = IMUE_SystemRefresh | IMUE_Channels | IMUE_Curves | IMUE_FlightModes | IMUE_GVars | IMUE_Inputs |
IMUE_LogicalSwitches | IMUE_Scripts | IMUE_TeleSensors | IMUE_Timers | IMUE_Modules | IMUE_FunctionSwitches
};
Q_ENUM(ItemModelUpdateEvent)
explicit AbstractItemModel(const GeneralSettings * const generalSettings, const ModelData * const modelData,
Firmware * firmware, const Boards * const board, const Board::Type boardType) :
QStandardItemModel(nullptr),
generalSettings(generalSettings),
modelData(modelData),
firmware(firmware),
board(board),
boardType(boardType),
m_id(IMID_Unknown),
m_name(""),
m_updateMask(IMUE_None)
{}
virtual ~AbstractItemModel() {}
void setId(int id) { m_id = id; }
int getId () const { return m_id; }
bool isReservedModelId() const { return m_id > IMID_Unknown && m_id < IMID_ReservedCount; }
void setName(QString name) { m_name = name; }
QString getName() const { return isReservedModelId() ? idToString(m_id) : m_name; }
void setUpdateMask(const int mask) { m_updateMask = mask; }
int getUpdateMask() const { return m_updateMask; }
inline bool doUpdate(const int event) const { return m_updateMask & event; }
AbstractItemModel * getItemModel(const int id) const;
static void dumpItemModelContents(AbstractItemModel * itemModel);
public slots:
virtual void update(const int event = IMUE_SystemRefresh) = 0;
protected:
const GeneralSettings * generalSettings;
const ModelData * modelData;
Firmware * firmware;
const Boards * board;
const Board::Type boardType;
private:
int m_id = IMID_Unknown;
QString m_name = "";
int m_updateMask = IMUE_None;
static QString idToString(const int value);
};
class AbstractStaticItemModel: public AbstractItemModel
{
Q_OBJECT
public:
explicit AbstractStaticItemModel(const GeneralSettings * const generalSettings = nullptr, const ModelData * const modelData = nullptr,
Firmware * firmware = nullptr, const Boards * const board = nullptr,
const Board::Type boardType = Board::BOARD_UNKNOWN) :
AbstractItemModel(generalSettings, modelData, firmware, board, boardType) {}
virtual ~AbstractStaticItemModel() {};
inline void appendToItemList(QString text, int id, bool isAvailable = true, int type = 0, int flags = 0)
{ itemList.append(new ListItem(text, id, isAvailable, type, flags)); }
void loadItemList();
public slots:
virtual void update(const int event) override final {}
protected:
struct ListItem
{
QString text;
int id;
bool isAvailable;
int type;
int flags;
ListItem() {}
ListItem(QString p_text, int p_id, bool p_isAvailable, int p_type, int p_flags) :
text(p_text), id(p_id), isAvailable(p_isAvailable), type(p_type), flags(p_flags) {}
};
QVector<ListItem *> itemList;
};
class AbstractDynamicItemModel: public AbstractItemModel
{
Q_OBJECT
public:
explicit AbstractDynamicItemModel(const GeneralSettings * const generalSettings, const ModelData * const modelData,
Firmware * firmware, const Boards * const board, const Board::Type boardType) :
AbstractItemModel(generalSettings, modelData, firmware, board, boardType) {}
virtual ~AbstractDynamicItemModel() {};
public slots:
virtual void update(const int event = IMUE_SystemRefresh) {}
signals:
void aboutToBeUpdated();
void updateComplete();
};
class RawSourceItemModel: public AbstractDynamicItemModel
{
Q_OBJECT
public:
explicit RawSourceItemModel(const GeneralSettings * const generalSettings, const ModelData * const modelData,
Firmware * firmware, const Boards * const board, const Board::Type boardType);
virtual ~RawSourceItemModel() {};
public slots:
virtual void update(const int event = IMUE_SystemRefresh) override;
protected:
virtual void setDynamicItemData(QStandardItem * item, const RawSource & src) const;
void addItems(const RawSourceType & type, const int group, int count, const int start = 0);
};
class RawSwitchItemModel: public AbstractDynamicItemModel
{
Q_OBJECT
public:
explicit RawSwitchItemModel(const GeneralSettings * const generalSettings, const ModelData * const modelData,
Firmware * firmware, const Boards * const board, const Board::Type boardType);
virtual ~RawSwitchItemModel() {};
public slots:
virtual void update(const int event = IMUE_SystemRefresh) override;
protected:
virtual void setDynamicItemData(QStandardItem * item, const RawSwitch & rsw) const;
void addItems(const RawSwitchType & type, int count);
};
class CurveItemModel: public AbstractDynamicItemModel
{
Q_OBJECT
public:
explicit CurveItemModel(const GeneralSettings * const generalSettings, const ModelData * const modelData,
Firmware * firmware, const Boards * const board, const Board::Type boardType);
virtual ~CurveItemModel() {};
public slots:
virtual void update(const int event = IMUE_SystemRefresh) override;
protected:
virtual void setDynamicItemData(QStandardItem * item, const int value) const;
};
class GVarReferenceItemModel: public AbstractDynamicItemModel
{
Q_OBJECT
public:
explicit GVarReferenceItemModel(const GeneralSettings * const generalSettings, const ModelData * const modelData,
Firmware * firmware, const Boards * const board, const Board::Type boardType);
virtual ~GVarReferenceItemModel() {};
public slots:
virtual void update(const int event = IMUE_SystemRefresh) override;
protected:
virtual void setDynamicItemData(QStandardItem * item, const AdjustmentReference & ar) const;
void addItems(int count);
};
class ThrottleSourceItemModel: public AbstractDynamicItemModel
{
Q_OBJECT
public:
explicit ThrottleSourceItemModel(const GeneralSettings * const generalSettings, const ModelData * const modelData,
Firmware * firmware, const Boards * const board, const Board::Type boardType);
virtual ~ThrottleSourceItemModel() {};
public slots:
virtual void update(const int event = IMUE_SystemRefresh) override;
protected:
virtual void setDynamicItemData(QStandardItem * item, const int value) const;
};
class CustomFuncActionItemModel: public AbstractDynamicItemModel
{
Q_OBJECT
public:
explicit CustomFuncActionItemModel(const GeneralSettings * const generalSettings, const ModelData * const modelData,
Firmware * firmware, const Boards * const board, const Board::Type boardType);
virtual ~CustomFuncActionItemModel() {};
public slots:
virtual void update(const int event = IMUE_SystemRefresh) override;
protected:
virtual void setDynamicItemData(QStandardItem * item, const int value) const;
};
class CustomFuncResetParamItemModel: public AbstractDynamicItemModel
{
Q_OBJECT
public:
explicit CustomFuncResetParamItemModel(const GeneralSettings * const generalSettings, const ModelData * const modelData,
Firmware * firmware, const Boards * const board, const Board::Type boardType);
virtual ~CustomFuncResetParamItemModel() {};
public slots:
virtual void update(const int event = IMUE_SystemRefresh) override;
protected:
virtual void setDynamicItemData(QStandardItem * item, const int value) const;
};
class TelemetrySourceItemModel: public AbstractDynamicItemModel
{
Q_OBJECT
public:
explicit TelemetrySourceItemModel(const GeneralSettings * const generalSettings, const ModelData * const modelData,
Firmware * firmware, const Boards * const board, const Board::Type boardType);
virtual ~TelemetrySourceItemModel() {};
public slots:
virtual void update(const int event = IMUE_SystemRefresh) override;
protected:
virtual void setDynamicItemData(QStandardItem * item, const int value) const;
};
class CurveRefTypeItemModel : public AbstractStaticItemModel
{
Q_OBJECT
public:
explicit CurveRefTypeItemModel(const GeneralSettings * const generalSettings, const ModelData * const modelData,
Firmware * firmware, const Boards * const board, const Board::Type boardType);
virtual ~CurveRefTypeItemModel() {};
};
class CurveRefFuncItemModel : public AbstractStaticItemModel
{
Q_OBJECT
public:
explicit CurveRefFuncItemModel(const GeneralSettings * const generalSettings, const ModelData * const modelData,
Firmware * firmware, const Boards * const board, const Board::Type boardType);
virtual ~CurveRefFuncItemModel() {};
};
class PrecisionItemModel : public AbstractStaticItemModel
{
Q_OBJECT
public:
explicit PrecisionItemModel(const int minDecimals, const int maxDecimals, const QString suffix = "", const bool placeholders = false);
virtual ~PrecisionItemModel() {};
};
class FlexSwitchesItemModel: public AbstractDynamicItemModel
{
Q_OBJECT
public:
explicit FlexSwitchesItemModel(const GeneralSettings * const generalSettings, const ModelData * const modelData,
Firmware * firmware, const Boards * const board, const Board::Type boardType);
virtual ~FlexSwitchesItemModel() {};
public slots:
virtual void update(const int event = IMUE_SystemRefresh) override;
protected:
virtual void setDynamicItemData(QStandardItem * item, const int value) const;
};
//
// CompoundItemModelFactory
//
class CompoundItemModelFactory
{
public:
CompoundItemModelFactory(const GeneralSettings * const generalSettings, const ModelData * const modelData);
virtual ~CompoundItemModelFactory();
void addItemModel(const int id);
int registerItemModel(AbstractItemModel * itemModel);
void unregisterItemModels();
void unregisterItemModel(const int id);
bool isItemModelRegistered(const int id) const;
AbstractItemModel * getItemModel(const int id) const;
AbstractItemModel * getItemModel(const QString name) const;
void update(const int event = AbstractItemModel::IMUE_SystemRefresh);
void dumpAllItemModelContents() const;
protected:
const GeneralSettings * generalSettings;
const ModelData * modelData;
Firmware * firmware;
Boards * board;
Board::Type boardType;
QVector<AbstractItemModel *> registeredItemModels;
private:
void setSourceId(AbstractItemModel * itemModel);
};