153 lines
3.8 KiB
C++
153 lines
3.8 KiB
C++
/*
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* Copyright (C) EdgeTX
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*
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* Based on code named
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* opentx - https://github.com/opentx/opentx
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* th9x - http://code.google.com/p/th9x
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* er9x - http://code.google.com/p/er9x
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* gruvin9x - http://code.google.com/p/gruvin9x
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*
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* License GPLv2: http://www.gnu.org/licenses/gpl-2.0.html
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#pragma once
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#include <vector>
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#include "window.h"
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#include "widget.h"
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#include "lua_api.h"
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#include "lua_lvgl_widget.h"
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#include "opentx_types.h"
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#define LUA_TAP_TIME 250 // 250 ms
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class LuaWidgetFactory;
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class LuaLvglManager
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{
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public:
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LuaLvglManager() = default;
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std::vector<int> getLvglObjectRefs() const { return lvglObjectRefs; }
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void saveLvglObjectRef(int ref) { lvglObjectRefs.push_back(ref); }
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void clearRefs(lua_State *L);
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bool callRefs(lua_State *L);
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void setTempParent(Window *p) { tempParent = p; }
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Window* getTempParent() const { return tempParent; }
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virtual Window* getCurrentParent() const = 0;
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virtual void clear() = 0;
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virtual bool useLvglLayout() const = 0;
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virtual void luaShowError() = 0;
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virtual bool isWidget() = 0;
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uint8_t refreshInstructionsPercent;
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protected:
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std::vector<int> lvglObjectRefs;
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Window* tempParent = nullptr;
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};
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class LuaEventHandler
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{
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#if defined(HARDWARE_TOUCH)
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// "tap" handling
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static uint32_t downTime;
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static uint32_t tapTime;
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static uint32_t tapCount;
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// "swipe" / "slide" handling
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static tmr10ms_t swipeTimeOut;
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static bool _sliding;
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static coord_t _startX;
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static coord_t _startY;
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#endif
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static void event_cb(lv_event_t* e);
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protected:
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void onClicked();
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void onCancel();
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void onEvent(event_t event);
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public:
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LuaEventHandler() = default;
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void setupHandler(Window* w);
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void removeHandler(Window* w);
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};
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class LuaWidget : public Widget, public LuaEventHandler, public LuaLvglManager
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{
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friend class LuaWidgetFactory;
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int zoneRectDataRef;
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char* errorMessage;
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bool refreshed = false;
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// Window interface
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void onClicked() override;
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void onCancel() override;
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void checkEvents() override;
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// Widget interface
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void onFullscreen(bool enable) override;
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void setErrorMessage(const char* funcName);
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// Update 'zone' data
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void updateZoneRect(rect_t rect, bool updateUI = true) override;
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bool updateTable(const char* idx, int val);
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public:
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LuaWidget(const WidgetFactory* factory, Window* parent, const rect_t& rect,
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WidgetPersistentData* persistentData, int luaWidgetDataRef, int zoneRectDataRef);
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~LuaWidget() override;
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#if defined(DEBUG_WINDOWS)
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std::string getName() const override { return "LuaWidget"; }
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#endif
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// Widget interface
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const char* getErrorMessage() const override;
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void update() override;
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void background() override;
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void clear() override;
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LuaWidgetFactory* luaFactory() const { return (LuaWidgetFactory*)factory; }
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bool isCreated() const { return created; }
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void setCreated() { created = true; }
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Window* getCurrentParent() const override { return tempParent ? tempParent : (Window*)this; }
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bool useLvglLayout() const override;
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void luaShowError() override {}
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bool isWidget() override { return true; }
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protected:
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bool created = false;
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lv_obj_t* errorLabel = nullptr;
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// Calls LUA widget 'refresh' method
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void refresh(BitmapBuffer* dc);
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int luaWidgetDataRef = 0;
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// Window interface
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void onEvent(event_t event) override;
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static void redraw_cb(lv_event_t *e);
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};
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