Files
edgetx-gx12/radio/src/gui/480x272/bitmaps.cpp
T
3djcandGitHub 0f9114c524 Initial TX16S (#7344)
* TX16S initial push - Radio booting, navigation keys ok

* TX16S libsimu

* Please Travis

* Do not start radio on charger power

* USB charger led handling

* Revert "USB charger led handling" until we have proper details

* Pseudo sport power pin

* Please Travis

* tx16s serial debug

* Add tx16s calibration picture

* Review anadir for tx16s, needs to be checked on more radios

* Dump raw multi telem on AUX port

* More work on TX16S

* Fixes

* Compilation fix

* Compilation fix

* Fix Aux Serial power

* Various improvement

* USB charger led handling

* Cosmetics

* Cosmetics

* USB charger led handling

* Add charge indicator on GUI
2020-01-30 17:25:09 +04:00

217 lines
4.7 KiB
C++

/*
* Copyright (C) OpenTX
*
* Based on code named
* th9x - http://code.google.com/p/th9x
* er9x - http://code.google.com/p/er9x
* gruvin9x - http://code.google.com/p/gruvin9x
*
* License GPLv2: http://www.gnu.org/licenses/gpl-2.0.html
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#include "opentx.h"
/*
* Header bitmaps
*/
const uint8_t LBM_DOT[] = {
#include "mask_dot.lbm"
};
/*
* Main view bitmaps
*/
const uint8_t LBM_TOPMENU_USB[] = {
#include "mask_topmenu_usb.lbm"
};
const uint8_t LBM_TOPMENU_VOLUME_0[] = {
#include "mask_volume_0.lbm"
};
const uint8_t LBM_TOPMENU_VOLUME_1[] = {
#include "mask_volume_1.lbm"
};
const uint8_t LBM_TOPMENU_VOLUME_2[] = {
#include "mask_volume_2.lbm"
};
const uint8_t LBM_TOPMENU_VOLUME_3[] = {
#include "mask_volume_3.lbm"
};
const uint8_t LBM_TOPMENU_VOLUME_4[] = {
#include "mask_volume_4.lbm"
};
const uint8_t LBM_TOPMENU_VOLUME_SCALE[] = {
#include "mask_volume_scale.lbm"
};
const uint8_t LBM_TOPMENU_TXBATT[] = {
#include "mask_txbat.lbm"
};
const uint8_t LBM_TOPMENU_TXBATT_CHARGING[] = {
#include "mask_txbat_charging.lbm"
};
const uint8_t LBM_TOPMENU_ANTENNA[] = {
#include "mask_antenna.lbm"
};
const uint8_t LBM_HTRIM_FRAME[] = {
#include "mask_htrim_frame.lbm"
};
const uint8_t LBM_VTRIM_FRAME[] = {
#include "mask_vtrim_frame.lbm"
};
const uint8_t LBM_TRIM_SHADOW[] = {
#include "mask_trim_shadow.lbm"
};
const uint8_t LBM_TIMER_BACKGROUND[] = {
#include "mask_timer_bg.lbm"
};
const uint8_t LBM_TIMER[] = {
#include "mask_timer.lbm"
};
const uint8_t LBM_RSCALE[] = {
#include "mask_rscale.lbm"
};
/*
* Model selection screen bitmaps
*/
const uint8_t LBM_LIBRARY_SLOT[] = {
#include "mask_library_slot.lbm"
};
const uint8_t LBM_ACTIVE_MODEL[] = {
#include "mask_library_active_model.lbm"
};
const uint8_t LBM_SCORE0[] = {
#include "mask_library_score_0.lbm"
};
const uint8_t LBM_SCORE1[] = {
#include "mask_library_score_1.lbm"
};
const uint8_t LBM_STAR0[] = {
#include "mask_library_star_0.lbm"
};
const uint8_t LBM_STAR1[] = {
#include "mask_library_star_1.lbm"
};
/*
* Other
*/
const uint8_t LBM_POINT[] = {
#include "mask_point.lbm"
};
const uint8_t LBM_CURVE_POINT[] = {
#include "mask_cvpoint.lbm"
};
const uint8_t LBM_CURVE_POINT_CENTER[] = {
#include "mask_cvpoint_center.lbm"
};
const uint8_t LBM_CURVE_COORD_SHADOW[] = {
#include "mask_coord_shadow.lbm"
};
const uint8_t LBM_SHUTDOWN_CIRCLE[] = {
#include "mask_shutdown_circle.lbm"
};
const uint8_t LBM_SLIDER_BAR_LEFT[] __ALIGNED(4) = {
#include "bar_left.lbm"
};
const uint8_t LBM_SLIDER_BAR_RIGHT[] __ALIGNED(4) = {
#include "bar_right.lbm"
};
const uint8_t LBM_SLIDER_POINT_OUT[] __ALIGNED(4) = {
#include "point_out.lbm"
};
const uint8_t LBM_SLIDER_POINT_MID[] __ALIGNED(4) = {
#include "point_mid.lbm"
};
const uint8_t LBM_SLIDER_POINT_IN[] __ALIGNED(4) = {
#include "point_in.lbm"
};
const uint8_t LBM_CARROUSSEL_LEFT[] = {
#include "mask_carroussel_left.lbm"
};
const uint8_t LBM_CARROUSSEL_RIGHT[] = {
#include "mask_carroussel_right.lbm"
};
const uint8_t LBM_SWIPE_CIRCLE[] = {
#include "mask_swipe_circle.lbm"
};
const uint8_t LBM_SWIPE_LEFT[] = {
#include "mask_swipe_left.lbm"
};
const uint8_t LBM_SWIPE_RIGHT[] = {
#include "mask_swipe_right.lbm"
};
BitmapBuffer * calibStick = NULL;
BitmapBuffer * calibStickBackground = NULL;
BitmapBuffer * calibTrackpBackground = NULL;
BitmapBuffer * calibHorus = NULL;
BitmapBuffer * modelselIconBitmap = NULL;
BitmapBuffer * modelselSdFreeBitmap = NULL;
BitmapBuffer * modelselModelQtyBitmap = NULL;
BitmapBuffer * modelselModelNameBitmap = NULL;
BitmapBuffer * modelselModelMoveBackground = NULL;
BitmapBuffer * modelselModelMoveIcon = NULL;
BitmapBuffer * modelselWizardBackground = NULL;
BitmapBuffer * chanMonLockedBitmap = NULL;
BitmapBuffer * chanMonInvertedBitmap = NULL;
BitmapBuffer * mixerSetupMixerBitmap = NULL;
BitmapBuffer * mixerSetupToBitmap = NULL;
BitmapBuffer * mixerSetupOutputBitmap = NULL;
BitmapBuffer * mixerSetupAddBitmap = NULL;
BitmapBuffer * mixerSetupMultiBitmap = NULL;
BitmapBuffer * mixerSetupReplaceBitmap = NULL;
BitmapBuffer * mixerSetupLabelBitmap = NULL;
BitmapBuffer * mixerSetupCurveBitmap = NULL;
BitmapBuffer * mixerSetupSwitchBitmap = NULL;
BitmapBuffer * mixerSetupDelayBitmap = NULL;
BitmapBuffer * mixerSetupSlowBitmap = NULL;
BitmapBuffer * mixerSetupDelaySlowBitmap = NULL;
BitmapBuffer * mixerSetupFlightmodeBitmap = NULL;